Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 1007726329775975387 0 Quake2Marine the Magician (level 1, 0/15 HPs) Began as a Djinni Necromancer on June 3, 2026. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (27 turns). Quake2Marine the Magician (Djinni Necromancer) Turns: 27, Time: 00:00:11 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 11% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (33%) a - +0 dagger rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Forgecraft + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 52% N/A 4% 1 b - Grave Claw Necr 26% 2d8 7% 2 c - Vampiric Draining Necr 13% 2d6 13% 3 d - Animate Dead Necr 13% N/A 41% 4 e - Curse of Agony Necr 13% N/A 77% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The rat bites you but does no damage. You barely miss the rat. Your soul wisp misses the rat. The rat bites you but does no damage. You barely miss the rat. Your soul wisp touches the rat. The rat bites you but does no damage. You barely miss the rat. The rat is severely wounded. Your soul wisp touches the rat. The rat dies! The gnoll hits your soul wisp with a +0 spear. Your soul wisp touches the gnoll but does no damage. Your soul wisp barely misses the gnoll. The gnoll misses you. Found a ring mail. Your soul wisp barely misses the gnoll. The gnoll hits you with a +0 spear. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (ally target, chance to affect: 54%) Your soul wisp disappears in a puff of smoke! A fragment of the gnoll's soul is dislodged from its body. The gnoll looks weaker. The gnoll barely misses you. Your soul wisp touches the gnoll. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 spear. Your soul wisp closely misses the gnoll. You are too injured to fight recklessly! You hit the gnoll. The gnoll is moderately wounded. The gnoll misses you. Your soul wisp closely misses the gnoll. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. Your soul wisp closely misses the gnoll. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 spear. You die... #+##### #+# #.....+ #.+ #.....# #.# ##### #..>..###.# #$.. #..<..#.#.#####.# #.....#.#......)## #####'#.#'#....@j# #.......##...*..... ###.######......... #.........# #......... #.######### #....!.... #........[ #......... .......... You could see a gnoll (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures (collateral kills) A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Quake2Marine the Djinni Necromancer began the quest for the | Orb. 0 | D:1 | Quake2Marine set off with the following spells memorised: | Soul Splinter, Grave Claw, Vampiric Draining, Animate Dead, | Curse of Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 27 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_rooms, st_stairs_3, minmay_misc_feat_tower Action || total ---------------------------++------- Attack: Normal || 7 Melee: Dagger || 7 Cast: Soul Splinter || 2 Armour: Robe || 5 Dodge: Dodged || 4