Quake2Marine Level 1 of the Dungeon (0, 0, D:1) a +0 robe (4, 0, D:1) a +0 short sword 2 stones a kobold skeleton (8, -1, D:1) a ball python skeleton (8, 0, D:1) a frilled lizard skeleton a rat skeleton (8, 1, D:1) a +0 dagger a hobgoblin skeleton (15, -7, D:1) a +0 dagger (16, -11, D:1) a +0 short sword a stone (18, 12, D:1) a +0 short sword 3 stones a kobold skeleton a hobgoblin skeleton (28, -6, D:1) a jackal corpse (skeletalised by now) (30, 33, D:1) a goblin corpse (skeletalised by now) (33, 17, D:1) a ball python skeleton a rat skeleton (34, 14, D:1) 2 flux baubles (34, 16, D:1) a hobgoblin skeleton a rat skeleton (34, 30, D:1) a rat corpse (skeletalised by now) (35, 16, D:1) a +0 short sword 3 stones a rat skeleton a hobgoblin skeleton a kobold skeleton (39, -4, D:1) a jackal skeleton a quokka skeleton (41, 19, D:1) a +0 dagger a ball python corpse (skeletalised by now) a goblin corpse (skeletalised by now) (42, 19, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 mace (16, 3, D:2) a +0 club a goblin corpse a frilled lizard corpse (19, 4, D:2) an inkwell talisman Level 4 of the Dungeon (0, 0, D:4) a +0 whip a +0 leather armour an orc corpse (1, 0, D:4) a +0 dagger a +0 hand axe a +0 whip a +0 scale mail an orc corpse an orc corpse (13, 9, D:4) a +0 dagger a goblin corpse (27, 7, D:4) a +0 quarterstaff