Quake2Marine Level 1 of the Dungeon (8, -15, D:1) a +2 dagger of electrocution a goblin corpse (skeletalised by now) (9, 19, D:1) a +0 dagger (10, -1, D:1) a hobgoblin corpse (skeletalised by now) (20, 28, D:1) a ring of willpower (34, 4, D:1) a +0 short sword (35, 4, D:1) a bat corpse (skeletalised by now) (45, 17, D:1) a rat corpse (skeletalised by now) (46, 12, D:1) a ring of resist corrosion Level 2 of the Dungeon (5, -7, D:2) a jackal skeleton (6, -27, D:2) a +0 chain mail a +0 falchion the human skeleton of Terence (7, -25, D:2) a +0 flail a goblin skeleton (7, -5, D:2) a jackal skeleton (10, -32, D:2) a hobgoblin skeleton (10, -31, D:2) 5 stones a +0 short sword a kobold skeleton (12, -6, D:2) a ring of willpower (18, -8, D:2) a +0 club (18, 7, D:2) a +0 hand axe (18, 8, D:2) a +0 club (19, -43, D:2) a +0 club (25, -25, D:2) an adder corpse (skeletalised by now) (26, -9, D:2) a hobgoblin skeleton (33, -9, D:2) a quill talisman (36, -33, D:2) a rat corpse (skeletalised by now) (36, -27, D:2) a quokka corpse (skeletalised by now) (37, -40, D:2) an adder corpse (skeletalised by now) (40, -20, D:2) a +0 dagger (45, -7, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (3, -11, D:3) a +0 whip 5 stones (8, 25, D:3) 3 flux baubles (16, 27, D:3) a spore talisman (17, -8, D:3) a rat skeleton (21, 26, D:3) a +0 club (22, 27, D:3) a +0 chain mail a +0 falchion an orc skeleton (24, 28, D:3) a +0 leather armour a +0 whip (25, 31, D:3) a +0 leather armour a +0 dagger (28, -7, D:3) a +0 scale mail (28, 33, D:3) a +0 flail an orc corpse (skeletalised by now) (35, 12, D:3) a +0 falchion 2 boomerangs a +0 dagger (37, 12, D:3) a +0 club a +0 dagger a +0 robe an orc corpse (skeletalised by now) (38, 12, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (40, -1, D:3) a rat corpse (skeletalised by now) (41, 12, D:3) a +0 whip an orc skeleton (42, -3, D:3) a +4 flail an orc corpse (skeletalised by now) (46, -15, D:3) a +0 club (48, 22, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (4, 4, D:4) a +0 club a goblin skeleton (8, -8, D:4) a +0 whip a kobold skeleton (8, 27, D:4) a +0 club a kobold corpse (skeletalised by now) (10, 2, D:4) an adder skeleton (12, 7, D:4) a +0 quarterstaff (21, 12, D:4) a +0 dagger (21, 40, D:4) a +0 dagger (28, -7, D:4) a quokka skeleton (30, 32, D:4) a +0 hammer (34, -7, D:4) a ball python skeleton (35, 17, D:4) a +0 spear a +0 spear a gnoll skeleton (37, -4, D:4) a +0 spear (37, 40, D:4) a +0 club a kobold skeleton (38, 17, D:4) a +1 vampiric spear a +0 halberd a gnoll skeleton a gnoll skeleton (41, 15, D:4) a +0 dagger 4 stones a +0 robe a kobold skeleton (41, 41, D:4) 6 large rocks Level 5 of the Dungeon (0, 0, D:5) a +2 whip of electrocution (2, 7, D:5) a +0 halberd (5, 9, D:5) a +0 spear a +0 spear a gnoll skeleton a gnoll skeleton (6, 9, D:5) a +0 club (8, 7, D:5) a +0 flail of concussion a +0 chain mail (14, -38, D:5) a +0 flail (14, -12, D:5) a +0 short sword a +0 scale mail an orc skeleton (19, -15, D:5) a +0 whip a +0 leather armour a +0 dagger an orc skeleton (22, -27, D:5) a +0 mace a +0 ring mail (42, -16, D:5) a +0 dagger an orc skeleton (43, -17, D:5) a +0 club an orc skeleton (44, -17, D:5) a +0 dagger a +0 whip a +0 leather armour (45, -37, D:5) a +0 ring mail (45, -16, D:5) a +0 orcbow (46, -1, D:5) a +0 halberd (47, -17, D:5) a +0 short sword a +0 leather armour an orc skeleton (50, -19, D:5) a +0 rapier the human skeleton of Eustachio (60, -34, D:5) a parchment of Tukima's Dance (61, -26, D:5) a +0 robe Level 6 of the Dungeon [Shop] Luma's Antique Armour Shop a +0 pair of boots (144 gold) a +3 scale mail of poison resistance (736 gold) a +0 chain mail (192 gold) an orb of mayhem (352 gold) a +0 ring mail (128 gold) a +0 ring mail (128 gold) the +5 scale mail of Too Many Cooks {Will++ rCorr Slay-2} (1510 gold) Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). It cannot be enchanted further. the +0 buckler "Jugadesk" {Rampage *Corrode rElec Slay+2} (681 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. (2, -6, D:6) a +6 ring of intelligence (4, -32, D:6) a black bear skeleton (6, -9, D:6) an adder corpse (skeletalised by now) (11, -15, D:6) a +0 hand axe a +0 leather armour (14, 6, D:6) an iguana skeleton (33, 11, D:6) a ring of resist corrosion (40, -37, D:6) a +0 giant club (40, -20, D:6) a water moccasin corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 spear (7, 6, D:7) 3 large rocks (22, 0, D:7) a +0 spear (23, 6, D:7) a +0 spear a gnoll skeleton (24, 7, D:7) a +0 flail (25, 7, D:7) a +0 war axe a +0 ring mail (26, 17, D:7) a bullfrog corpse (skeletalised by now) (32, -17, D:7) a +0 robe a +0 dagger (33, -19, D:7) a +4 ring of protection (33, 15, D:7) a bullfrog corpse (skeletalised by now) (38, 3, D:7) a +0 leather armour (44, -10, D:7) a +0 whip (46, -12, D:7) 2 flux baubles (47, -22, D:7) a +0 dagger a +0 robe (49, -11, D:7) a +0 club (49, -1, D:7) a +0 halberd a gnoll corpse (skeletalised by now) (51, -12, D:7) a +0 ring mail (52, -5, D:7) a +0 club a +0 leather armour a +0 hand axe 2 boomerangs a +0 scale mail a +2 dagger of flaming a +2 robe of cold resistance (58, 2, D:7) a staff of air Level 8 of the Dungeon [Shop] Eraicemn's Antique Weapon Shop a +0 morningstar (180 gold) the +2 falchion of Daudink {freeze, *Noise Str+5} (882 gold) *Noise: It may make a loud noise when swung. Str+5: It affects your strength (+5). It cannot be enchanted further. a +5 trident of freezing (999 gold) a +1 heavy spear (372 gold) a +1 short sword of holy wrath (372 gold) a +0 rapier (165 gold) a +0 whip (75 gold) a +4 partisan of freezing (1038 gold) a +0 glaive (300 gold) (0, 0, D:8) a +1 trident a +0 robe (1, -1, D:8) a +3 dire flail a +0 robe a +5 scimitar a +0 robe a +1 short sword of electrocution a +0 robe (2, 20, D:8) a +0 hand axe a +0 chain mail a +0 club a +0 leather armour an orc skeleton an orc skeleton (3, 19, D:8) a +0 dagger a +0 robe a +0 flail a +0 leather armour an orc skeleton (5, 19, D:8) a +0 dagger a +0 leather armour an orc skeleton (9, 35, D:8) a +0 giant club (20, 36, D:8) a wolf corpse (skeletalised by now) (22, 21, D:8) a +0 whip a gnoll skeleton (23, 19, D:8) a +0 whip a +0 robe a gnoll skeleton (23, 20, D:8) a +0 club a gnoll skeleton (23, 24, D:8) a +0 trident (24, 18, D:8) a +4 whip the +7 short sword "Pippor" {heavy, Will+ Dex+2} Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 chain mail a gnoll skeleton an orc skeleton (25, 19, D:8) a +0 halberd (26, 20, D:8) a +0 flail 6 poisoned darts a gnoll skeleton (32, 9, D:8) a +0 club a +0 ring mail (34, 3, D:8) a +2 whip of flaming a +0 robe a +0 whip 2 boomerangs the kobold skeleton of Pikel an orc skeleton a wolf skeleton (38, 27, D:8) a +0 club a +0 flail an orc skeleton (39, 27, D:8) a +0 leather armour (39, 33, D:8) a +0 dagger a +0 robe (43, 11, D:8) a rime drake corpse (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) a wand of charming (5) (15, -17, D:9) a +0 shortbow a centaur corpse (skeletalised by now) (16, -16, D:9) 2 poisoned darts (25, -21, D:9) a +0 dire flail a +0 robe (25, -15, D:9) a +0 hand axe a +1 robe of positive energy (28, 10, D:9) a +0 ring mail (32, -10, D:9) a +0 short sword a +0 robe a +0 trident a +0 robe (33, 8, D:9) a wyvern corpse a killer bee corpse a killer bee corpse a killer bee corpse a killer bee corpse (37, -19, D:9) a +0 dagger (38, 12, D:9) a +1 antimagic orcbow a centaur skeleton (38, 19, D:9) a +0 dagger a +0 cloak (41, -13, D:9) a +3 great sword a +0 robe (42, 14, D:9) a wyvern skeleton (43, -17, D:9) a +0 battleaxe a +0 plate armour an orc skeleton (43, -16, D:9) a +0 dagger a +0 robe an orc skeleton (45, 4, D:9) a +0 orcbow a +0 rapier a centaur skeleton (45, 25, D:9) a +0 orcbow a centaur skeleton (47, 12, D:9) a +0 orcbow a +0 long sword (57, 11, D:9) a +0 leather armour (58, 5, D:9) a +0 dagger an orc corpse (skeletalised by now) (58, 25, D:9) a +0 ring mail (60, 5, D:9) a +0 flail 2 boomerangs a +0 ring mail an orc corpse (skeletalised by now) (61, 4, D:9) a +0 dagger a +0 robe (61, 6, D:9) a +4 ring of protection (62, 5, D:9) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (63, -13, D:9) a +0 war axe (63, 4, D:9) a +0 war axe a +0 plate armour an orc corpse (skeletalised by now) (64, -14, D:9) an orb of glass the Ecumenical Temple