Quake2Marine Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (4, -39, D:1) a +0 club (9, -45, D:1) a +0 ring mail (9, -4, D:1) a quokka skeleton (12, -21, D:1) a jackal skeleton (12, 0, D:1) a +0 ring mail (13, -19, D:1) a +0 dagger a kobold skeleton (13, -2, D:1) a ball python skeleton (14, 5, D:1) a frilled lizard corpse (skeletalised by now) (24, 8, D:1) a +0 dagger a goblin skeleton (45, 2, D:1) a quokka corpse (skeletalised by now) (46, 1, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (59, -23, D:1) a +0 club Level 2 of the Dungeon (4, 2, D:2) a +0 whip (11, 10, D:2) a +0 mace a +0 chain mail the human corpse of Terence (24, -9, D:2) a +0 club (26, 18, D:2) a +0 short sword (29, 2, D:2) a hobgoblin corpse (49, 0, D:2) a rat corpse (skeletalised by now)