Quake2Marine Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (6, 17, D:1) a +5 ring of evasion (9, -18, D:1) a +0 dagger a goblin corpse (skeletalised by now) (10, -12, D:1) a rat corpse (skeletalised by now) (10, -10, D:1) a +0 hand axe (11, -17, D:1) a +0 club a +5 ring of evasion a goblin corpse (skeletalised by now) (18, 5, D:1) a quokka skeleton (20, 15, D:1) a +0 dagger a goblin corpse (skeletalised by now) (21, -32, D:1) a rat corpse (skeletalised by now) (42, -18, D:1) a +0 club a staff of cold a goblin skeleton (53, 5, D:1) a ball python corpse (skeletalised by now) (54, 5, D:1) a +0 whip (56, 12, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a gnoll corpse (4, 2, D:2) a +0 whip a gnoll corpse (13, -3, D:2) a +0 mace (15, -13, D:2) a ball python corpse (skeletalised by now) (19, -12, D:2) a hobgoblin corpse (24, -24, D:2) a rat corpse (30, -23, D:2) a +0 dagger a +2 dagger of venom 3 poisoned darts a goblin corpse (33, -8, D:2) a hobgoblin corpse (33, 2, D:2) a ring of protection from fire (39, -1, D:2) a +0 leather armour