Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 8740043239778181130 47 Quake2Marine the Shooter (level 3, -3/27 HPs) Began as a Coglin Hunter on June 30, 2026. Slain by a gnoll ... wielding a +0 halberd (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:21 (1071 turns). Quake2Marine the Shooter (Coglin Hunter) Turns: 1071, Time: 00:01:22 Health: -3/27 AC: 7 Str: 11 XL: 3 Next: 70% Magic: 3/3 EV: 8 Int: 8 God: Gold: 108 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . (100%) a - +2 sling {Cuetlachtli} rCold + . . (50%) c - +0 sling {Bonhwa} rNeg . . . (100%) f - +1 scale mail {rC+} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Cuetlachtli} c - a +0 sling (offhand) {Bonhwa} Missiles d - 2 throwing nets Armour b - a +0 leather armour e - a +0 chain mail f - a +1 scale mail of cold resistance (worn) Scrolls s - a scroll of butterflies i - a scroll of identify Potions h - a potion of haste f - a potion of moonshine r - a potion of resistance Skills: - Level 2.0 Fighting + Level 4.8 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 0% N/A 95% 1 Call Canine Familiar Summ 0% N/A 100% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 100% 3 Tukima's Dance Hex 0% N/A 100% 3 Forge Blazeheart Golem Fire/Frge 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The gnoll hits you from afar with a +0 halberd. You rip the net and break free! The gnoll closely misses you. x2 The gnoll attacks as it pursues you! The gnoll hits you but does no damage. You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet hits the gnoll. The gnoll is lightly wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. The gnoll hits you from afar with a +0 halberd! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: c) +0 sling {Bonhwa} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (moderately wounded, 66% to hit) You shoot a sling bullet. The sling bullet hits the gnoll! The gnoll is almost dead. You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll hits you but does no damage. The gnoll closely misses you. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Fire: c) +0 sling {Bonhwa} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (almost dead, 66% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet hits the gnoll but does no damage. The gnoll is heavily wounded. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! The gnoll hits you from afar with a +0 halberd! You die... . ##.# #..# ..######.. ####..# .........# #...).# .........# #.....# .......>.# #...### ....)....# #...# ########j# #...# #)# #...# #@## #...## #..# #....# ##.#####.#.# #.......#.# ###.###.#.# #.# #.#.# #.# #.#.# #.. ....# #.# ###.# You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) An adder (D:2) A dart slug (D:1) An endoplasm (D:2) 6 hobgoblins 3 jackals (D:1) A quokka (D:1) 4 ball pythons 2 bats A frilled lizard (D:1) 6 goblins 4 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Quake2Marine the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 104 | D:1 | Reached skill level 4 in Ranged Weapons 104 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 257 | D:1 | Found a faded altar of an unknown god. 829 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1071 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_basic, basic_ecumenical_altar D:2: layout_rooms, minivault_27, minivault_27, minmay_misc_feat_encased Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 4 | 4.8 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action || total ---------------------------++------- Fire: Sling || 130 Read: Identify || 3 Noise || 1 Armour: Scale mail || 10 Dodge: Dodged || 10