Quake2Marine Level 1 of the Dungeon (7, -18, D:1) a hobgoblin skeleton (9, 13, D:1) a +0 dagger (10, -36, D:1) a +0 club a +0 flail a gnoll skeleton (13, -15, D:1) a ring of willpower (19, -24, D:1) 3 stones a +0 short sword a kobold skeleton (24, -48, D:1) a quokka corpse (skeletalised by now) (52, -37, D:1) a +0 dagger (58, -5, D:1) a ball python corpse (skeletalised by now) (61, 1, D:1) a goblin corpse (skeletalised by now) Level 2 of the Dungeon (1, -7, D:2) a +0 club (6, -8, D:2) a +0 robe a +0 scythe the human skeleton of Sigmund (7, 11, D:2) a +0 falchion (7, 17, D:2) a +0 club a goblin corpse (skeletalised by now) (9, -11, D:2) a +0 dagger a goblin skeleton (10, -14, D:2) a +0 buckler (10, -11, D:2) a +0 spear a gnoll skeleton (11, -14, D:2) a +0 trident (13, 2, D:2) an adder skeleton (14, -13, D:2) 4 stones a +0 dagger a kobold skeleton a rat skeleton (14, -12, D:2) a +0 club a gnoll skeleton (15, 13, D:2) an adder skeleton (21, -1, D:2) a +0 club a +0 sling a +0 robe a +0 club a hobgoblin skeleton a goblin skeleton (21, 0, D:2) a +0 whip a +0 animal skin a +0 helmet the hobgoblin skeleton of Robin (22, -1, D:2) a +0 dagger a +0 chain mail a +0 dagger a hobgoblin skeleton a goblin skeleton a goblin skeleton (23, -1, D:2) a +0 club an adder skeleton (31, 3, D:2) a +0 robe (38, -5, D:2) a +0 robe (42, 17, D:2) a +0 dagger a goblin corpse (skeletalised by now) (43, 16, D:2) a +0 club a goblin corpse (skeletalised by now) (45, -11, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Xitzoz's Jewellery Emporium an amulet of chemistry (unknown) (420 gold) the maw talisman of the Original Sin {rPois Str+3} (735 gold) [maw talisman] rPois: It protects you from poison. Str+3: It affects your strength (+3). a +6 ring of strength (unknown) (504 gold) an amulet of the acrobat (unknown) (420 gold) an amulet of dissipation (unknown) (420 gold) the quill talisman of Maggitwe {Rampage +Blink} (420 gold) [quill talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. +Blink: It lets you blink. the maw talisman of the Tanner {Harm *Corrode rF- rN+++} (672 gold) [maw talisman] Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. (0, 0, D:3) a +0 short sword a +0 ring mail (9, -18, D:3) a +0 club (9, -17, D:3) a +0 scale mail an orc skeleton (10, -48, D:3) a ball python skeleton (12, -17, D:3) a +0 trident (13, -18, D:3) a +0 hand axe (13, 4, D:3) a quokka skeleton (18, -16, D:3) a +0 hand axe (23, -4, D:3) a +0 short sword (25, -19, D:3) an orb of glass (27, -35, D:3) a +0 flail a +0 club a gnoll skeleton a gnoll skeleton (27, -34, D:3) a +0 flail a +2 spear of venom a gnoll skeleton a gnoll skeleton (27, -6, D:3) a hobgoblin skeleton (34, -2, D:3) a water moccasin skeleton (38, -27, D:3) a parchment of Kinetic Grapnel (42, -41, D:3) an adder skeleton (43, -43, D:3) a +0 flail (43, -29, D:3) a parchment of Ozocubu's Armour (50, -11, D:3) a +0 dagger a +0 leather armour (66, -4, D:3) a ball python skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe a +0 leather armour a +0 falchion a +0 chain mail an orc skeleton (0, 2, D:4) a +0 chain mail (0, 4, D:4) a +0 scale mail (1, -2, D:4) a +2 flail of protection a +0 chain mail a +0 orcbow a +0 dire flail a +0 chain mail a +0 trident a +0 leather armour a jackal skeleton an orc skeleton a jackal skeleton an orc skeleton (1, 1, D:4) a human skeleton (1, 3, D:4) a +0 leather armour (1, 4, D:4) a +0 robe (3, -23, D:4) a +0 hand axe (9, -31, D:4) a +0 scale mail (12, -7, D:4) a parchment of Poisonous Vapours (15, -19, D:4) a +0 falchion (15, -9, D:4) a ball python skeleton (16, 3, D:4) 4 large rocks (16, 6, D:4) a +0 giant club (17, -15, D:4) a +1 whip of electrocution (25, -25, D:4) a +0 short sword a kobold skeleton (29, -21, D:4) 4 stones a +0 short sword (34, -19, D:4) an adder corpse (skeletalised by now) (39, 14, D:4) a ball python skeleton (50, 3, D:4) an adder skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (3, 10, D:5) a +0 dagger a +0 robe (11, 55, D:5) a +0 robe (18, 19, D:5) a +0 short sword a +0 scale mail an orc corpse (skeletalised by now) (19, 13, D:5) a +0 hand axe of sundering (19, 39, D:5) a +0 chain mail (32, 40, D:5) a staff of necromancy (40, 37, D:5) a +0 short sword (46, 8, D:5) a +0 flail a +0 leather armour an orc skeleton (49, 11, D:5) a +0 flail a +0 mace a +0 giant club a +0 mace a +0 short sword a +0 chain mail a +1 antimagic war axe an orc skeleton an orc skeleton an orc skeleton (49, 12, D:5) a +0 falchion a +0 leather armour (50, 17, D:5) a +0 giant spiked club (57, 10, D:5) 6 curare-tipped darts Level 6 of the Dungeon [Shop] Gayl's Assorted Antiques a potion of heal wounds (192 gold) a potion of mutation (192 gold) the +1 scale mail of Subjectivity {Harm rF++ rN+ Str-2} (804 gold) Harm: It increases damage dealt and taken. rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Str-2: It affects your strength (-2). It cannot be enchanted further. a scroll of revelation (180 gold) the ring "Qorishit" {rPois rN+ Will+ Slay-5} (480 gold) [ring of poison resistance] rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). a +0 quarterstaff (120 gold) a scroll of noise (24 gold) (4, -30, D:6) a +0 spear (7, -24, D:6) a +0 club an orc corpse (skeletalised by now) (8, -24, D:6) a +0 flail a +0 club an orc corpse (skeletalised by now) (20, 15, D:6) a +0 dagger (22, 8, D:6) 7 stones (23, 0, D:6) a +0 mace (24, 9, D:6) 5 stones (24, 10, D:6) 5 stones (27, -24, D:6) the inkwell talisman of the Eternal Fruit {rF+++ Str-3 Int+4 Slay-3} [inkwell talisman] rF+++: It renders you almost immune to fire. Str-3: It affects your strength (-3). Int+4: It affects your intelligence (+4). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). (36, -33, D:6) a +0 quarterstaff (42, -2, D:6) a +0 giant spiked club an ogre skeleton (44, -25, D:6) a black bear skeleton (45, -1, D:6) a hound corpse (skeletalised by now) (49, -31, D:6) a spider talisman (50, -33, D:6) a +0 robe (52, -21, D:6) a +0 falchion (54, -46, D:6) a +0 flail a +0 falchion of flaming an orc corpse (skeletalised by now) (55, -46, D:6) a +0 short sword a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 7 of the Dungeon (8, -1, D:7) the +2 robe of Pan-Flutes {-Tele rF+ Dex+7} -Tele: It prevents most forms of teleportation. rF+: It protects you from fire. Dex+7: It affects your dexterity (+7). It cannot be enchanted further. a +0 hand axe an orc skeleton (12, -9, D:7) a +0 flail (13, -10, D:7) a +0 spectral quarterstaff a +0 robe (14, -11, D:7) a +0 spear a gnoll corpse (skeletalised by now) (14, 11, D:7) a +0 whip a +0 whip a +0 club a +0 leather armour a +0 whip a gnoll skeleton (17, -7, D:7) a +0 halberd a gnoll skeleton (17, 9, D:7) a +0 whip (18, -6, D:7) a +0 flail (22, 24, D:7) a +0 dagger (23, 10, D:7) a +0 short sword (23, 18, D:7) an iguana skeleton (34, 9, D:7) a +1 cloak (unseen) (55, -8, D:7) a +0 rapier Level 8 of the Dungeon (4, 0, D:8) a +0 chain mail (6, 18, D:8) a storm talisman (16, 26, D:8) a +0 club a +0 robe (17, 26, D:8) a +0 flail a +0 flail a gnoll corpse (skeletalised by now) (17, 27, D:8) a +0 spear a gnoll corpse (skeletalised by now) (18, 3, D:8) a +0 dagger a +0 robe (21, 25, D:8) a +0 robe (22, 25, D:8) a +4 scimitar of freezing (24, -4, D:8) a +0 spear a +0 mace the goblin skeleton of Sprozz (24, 27, D:8) a +0 spear a +0 halberd a gnoll corpse (skeletalised by now) (28, -26, D:8) a +0 falchion (30, -28, D:8) a +0 club 4 poisoned darts a kobold corpse (skeletalised by now) (30, -27, D:8) a +0 dagger of protection 6 poisoned darts (30, -26, D:8) a +0 whip a kobold corpse (skeletalised by now) (31, -26, D:8) a +0 dagger 4 poisoned darts a kobold corpse (skeletalised by now) (31, 6, D:8) a steam dragon skeleton (32, 12, D:8) 5 poisoned darts (35, -20, D:8) a +0 falchion (36, 14, D:8) a +0 war axe a +0 robe (39, 13, D:8) a +4 great sword a +0 robe (40, 14, D:8) a +0 great sword a +0 robe (42, 12, D:8) an orb of stardust (48, -6, D:8) a +1 spear of flaming (49, 7, D:8) a +0 leather armour (50, -5, D:8) a +1 spear of flaming a +0 spear of flaming (50, 14, D:8) a +0 long sword (51, -27, D:8) a +4 ring of protection (51, -15, D:8) a +0 dagger (51, 7, D:8) a +0 helmet (52, -2, D:8) a +1 spear of flaming (55, 0, D:8) a +0 falchion Level 9 of the Dungeon (6, -11, D:9) a yak skeleton (7, -11, D:9) a troll skeleton (12, -26, D:9) 2 potions of moonshine (15, 15, D:9) a +4 dagger a +0 robe (19, -29, D:9) a +1 whip of draining a +0 buckler a +0 scale mail a +0 spear (19, -21, D:9) a +0 mace (20, -29, D:9) a +0 flail (21, -29, D:9) a +0 whip a +0 whip of electrocution a +0 spear a gnoll skeleton a gnoll skeleton a gnoll skeleton (22, 15, D:9) a +4 halberd a +0 robe a +0 mace a +0 robe (23, -24, D:9) a +0 robe a +0 giant spiked club the ogre skeleton of Erolcha (24, 15, D:9) a +0 hand axe (24, 16, D:9) a +0 mace a +2 robe of fire resistance (27, -28, D:9) a +3 scimitar of flaming (still there?) a +6 ring of dexterity (still there?) the octopode corpse of Erica (still there?) (27, 13, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (28, 14, D:9) a +0 dagger a +0 robe (32, -3, D:9) a spore talisman (38, 3, D:9) a +0 mace (47, -2, D:9) a +3 flail a +0 robe (48, -3, D:9) +0 steam dragon scales a steam dragon skeleton (50, -18, D:9) a +0 leather armour (52, -27, D:9) a parchment of Summon Mana Viper (52, -13, D:9) a +0 leather armour (52, -2, D:9) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (53, 0, D:9) a yak skeleton Level 10 of the Dungeon (0, 0, D:10) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. EV+5: It affects your evasion (+5). It cannot be enchanted further. (unseen) (9, 6, D:10) a +0 ring mail (16, 10, D:10) a +0 hand axe the Ecumenical Temple