Quake2Marine Level 1 of the Dungeon (0, 0, D:1) a quokka skeleton (0, 1, D:1) a ball python skeleton (0, 2, D:1) a bat skeleton (2, 7, D:1) a frilled lizard skeleton (3, 0, D:1) a +0 robe (3, 27, D:1) a +0 club a goblin corpse (skeletalised by now) (11, 13, D:1) a bat skeleton (12, 26, D:1) a rat skeleton (18, -17, D:1) a bat corpse (skeletalised by now) (18, -16, D:1) a +0 falchion (24, 29, D:1) a rat skeleton (27, -6, D:1) a frilled lizard skeleton (30, -8, D:1) a +0 club (30, -2, D:1) a bat corpse (skeletalised by now) (30, 23, D:1) a bat skeleton (33, 1, D:1) a staff of conjuration (37, -18, D:1) a +0 dagger (38, -19, D:1) a hobgoblin corpse (skeletalised by now) (39, -18, D:1) a hobgoblin corpse (skeletalised by now) (40, 22, D:1) a frilled lizard corpse (41, -20, D:1) a +0 club (43, -1, D:1) a +2 short sword of speed (43, 4, D:1) 5 poisoned darts (43, 5, D:1) a +0 whip a kobold corpse (skeletalised by now) Level 2 of the Dungeon (10, -15, D:2) a +0 ring mail (15, -11, D:2) a hobgoblin corpse (15, -5, D:2) a quokka corpse (17, -6, D:2) a scroll of noise (45, -5, D:2) a +0 robe