Quake2Marine Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 34, D:1) a rat corpse (skeletalised by now) (6, 6, D:1) a bat skeleton (7, 33, D:1) a +0 robe (10, 43, D:1) a rat skeleton (11, 1, D:1) 4 boomerangs (12, 24, D:1) a bat skeleton (25, 49, D:1) a +0 ring mail (27, 7, D:1) a +0 ring mail (27, 23, D:1) 5 poisoned darts (30, 39, D:1) a +0 pair of boots (30, 41, D:1) a +0 sling (32, 38, D:1) a +0 dagger (33, 39, D:1) 5 atropa-tipped darts (35, 23, D:1) a +0 robe (39, 2, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 trident (4, -4, D:2) a +0 dagger (6, -16, D:2) a parchment of Kinetic Grapnel (7, -12, D:2) a rat corpse (skeletalised by now) (15, 10, D:2) a +0 dagger a goblin corpse (skeletalised by now) (15, 11, D:2) a +0 spear a gnoll corpse (skeletalised by now) (16, 14, D:2) the felid corpse of Natasha (skeletalised by now) (21, 6, D:2) a +0 dagger a stone (21, 19, D:2) a +0 club (23, 6, D:2) a ball python corpse (skeletalised by now) (23, 18, D:2) a +0 club (24, -10, D:2) a +0 dagger (24, 16, D:2) a +0 dagger a goblin skeleton (24, 17, D:2) a +0 sling a +0 dagger of venom (26, 20, D:2) a +0 dagger a +0 short sword a goblin skeleton a hobgoblin skeleton a hobgoblin skeleton a kobold skeleton (27, 20, D:2) a +0 club a +0 animal skin a +0 helmet (30, -6, D:2) a +0 whip (30, 16, D:2) a +0 battleaxe (35, 20, D:2) a +0 whip (37, 9, D:2) a ball python corpse (skeletalised by now) (38, 18, D:2) a +0 dagger (39, -12, D:2) a quokka skeleton (40, 25, D:2) a quokka skeleton (40, 29, D:2) a +0 dagger (40, 30, D:2) a +0 spear a +0 hand axe a rat skeleton a gnoll skeleton (40, 31, D:2) a +0 club (42, -11, D:2) a hobgoblin skeleton (54, 11, D:2) a ball python skeleton (55, -13, D:2) a parchment of Momentum Strike (56, 6, D:2) a +0 great mace (60, 6, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (17, -13, D:3) a hobgoblin corpse (skeletalised by now) (29, 12, D:3) a ball python skeleton (33, -4, D:3) a parchment of Slow (35, 0, D:3) a hobgoblin corpse (skeletalised by now) (36, -26, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) 2 curare-tipped darts (4, 16, D:4) a +0 sling (5, 9, D:4) a +1 dagger of holy wrath a goblin skeleton (7, 10, D:4) a +0 club (7, 11, D:4) an adder skeleton (10, 12, D:4) a +0 club a stone a kobold skeleton a hobgoblin skeleton (11, 26, D:4) a +0 ring mail (14, 8, D:4) a +0 club (30, 14, D:4) a +0 whip 5 poisoned darts a kobold corpse (skeletalised by now) (30, 15, D:4) a ball python corpse (skeletalised by now) (31, -8, D:4) the +8 arc blade {discharge, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (35, -3, D:4) a parchment of Sticky Flame (44, 30, D:4) 5 boomerangs (47, -1, D:4) a +0 hand axe (49, 4, D:4) 3 boomerangs (50, -3, D:4) a +0 club (51, 4, D:4) a parchment of Starburst Level 5 of the Dungeon (0, 0, D:5) a parchment of Construct Spike Launcher (1, 16, D:5) a +0 rapier (3, -6, D:5) an adder skeleton (6, -6, D:5) a +0 robe (25, 34, D:5) a water moccasin corpse (skeletalised by now) (26, 10, D:5) a +0 chain mail (44, -5, D:5) a hound skeleton (46, -15, D:5) a parchment of Awaken Armour Level 6 of the Dungeon (4, 4, D:6) a ring of resist corrosion (13, 9, D:6) a +0 leather armour (14, -2, D:6) a scroll of identify