Quake2Marine Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (6, -12, D:1) a +0 robe (6, -9, D:1) a bat skeleton (6, -7, D:1) a jackal skeleton (8, -7, D:1) a jackal skeleton (10, 16, D:1) a +0 chain mail (11, -14, D:1) a +0 club (14, 18, D:1) a +0 short sword a kobold corpse (skeletalised by now) (19, 1, D:1) 3 curare-tipped darts (23, 24, D:1) a ball python corpse (skeletalised by now) (27, -5, D:1) a +0 whip (43, -10, D:1) a +0 scale mail (43, -5, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (50, -11, D:1) a bat corpse (skeletalised by now) (56, 24, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (4, 6, D:2) a ball python corpse (skeletalised by now) (4, 31, D:2) a +0 club (6, -3, D:2) a bat corpse (skeletalised by now) (10, 20, D:2) a +0 club (14, 10, D:2) a +0 leather armour (15, -1, D:2) a quokka corpse (skeletalised by now) (16, 31, D:2) a +3 spear (17, 21, D:2) a +0 club (19, 24, D:2) an adder corpse (skeletalised by now) (20, 19, D:2) a +0 club (21, 26, D:2) an adder corpse (skeletalised by now) (21, 35, D:2) a bat skeleton (22, 23, D:2) a +0 robe (27, 29, D:2) the +5 ring mail of the Spider Nest {Dex+3 Slay+3} Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. (45, 23, D:2) a +0 whip (45, 38, D:2) a bat corpse (skeletalised by now) (51, 2, D:2) a hobgoblin corpse (skeletalised by now) (56, 31, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, 7, D:3) a +0 club (3, 1, D:3) a +0 whip (3, 7, D:3) a +0 whip 3 boomerangs an orc corpse (skeletalised by now) (6, 3, D:3) a +0 flail (6, 6, D:3) 6 poisoned darts (17, -9, D:3) a +0 club (35, -30, D:3) a +0 spear