Quake2Marine Level 1 of the Dungeon (3, -1, D:1) a +0 dagger a +0 club a kobold corpse (skeletalised by now) a goblin corpse (skeletalised by now) (4, 21, D:1) a bat skeleton (4, 22, D:1) a +0 dagger a stone (5, 6, D:1) a +0 club a ball python corpse (skeletalised by now) a goblin corpse (skeletalised by now) (5, 14, D:1) a +0 short sword 5 stones a +0 robe (8, 1, D:1) a +0 mace (8, 4, D:1) a +0 mace (9, 0, D:1) a +0 scale mail (12, 21, D:1) a ball python corpse (skeletalised by now) (13, 27, D:1) a +0 short sword 4 stones (28, 4, D:1) a +0 hand axe (28, 27, D:1) a bat corpse (skeletalised by now) (30, -1, D:1) a bat corpse (skeletalised by now) (32, -2, D:1) a +0 quarterstaff (40, 3, D:1) a frilled lizard corpse (skeletalised by now) (41, 3, D:1) a +0 short sword a frilled lizard corpse (skeletalised by now) (41, 7, D:1) a +0 mace (42, 3, D:1) a +0 club (42, 6, D:1) a +0 robe a +0 dagger (45, 1, D:1) 2 flux baubles (48, 13, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (50, 8, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (6, -16, D:2) a +0 short sword a kobold corpse (skeletalised by now) (9, -25, D:2) an adder corpse (skeletalised by now) (9, -10, D:2) a frilled lizard corpse (skeletalised by now) (16, 20, D:2) a +0 robe (17, 0, D:2) a ball python corpse (18, -17, D:2) a rat corpse (18, -16, D:2) a frilled lizard corpse (18, 21, D:2) a +4 ring of slaying (24, 13, D:2) a +0 whip (26, -14, D:2) a +0 spear (26, 27, D:2) a +0 leather armour (30, 2, D:2) a +0 club (31, 8, D:2) a +0 short sword (38, 4, D:2) a +0 hand axe (40, 13, D:2) a +0 war axe