Quake2Marine Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (2, 6, D:1) a +0 leather armour (8, 0, D:1) a ball python skeleton (13, 4, D:1) a +2 pair of gloves (15, 12, D:1) a +0 spear (16, -11, D:1) a +0 club a kobold skeleton (16, -6, D:1) a +0 dagger a goblin skeleton (16, -3, D:1) a +0 dagger (21, -9, D:1) a +0 scale mail (21, 7, D:1) a quokka skeleton (43, 3, D:1) a ball python skeleton (45, -16, D:1) a +0 kite shield (47, 10, D:1) a +0 club (55, 7, D:1) a rimehorn talisman (67, 10, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (2, 12, D:2) a bat skeleton (3, 10, D:2) a hobgoblin skeleton (16, -16, D:2) a +0 club a goblin corpse (19, -8, D:2) a +2 leather armour of fire resistance (19, 7, D:2) an orb of pyromania (24, 9, D:2) a +0 spear (26, 12, D:2) a bat corpse (skeletalised by now) (30, 10, D:2) a +0 dagger (34, 13, D:2) an orb of guile (39, 12, D:2) a bat skeleton (39, 17, D:2) a +0 flail (40, -15, D:2) a bat corpse (skeletalised by now) (42, 3, D:2) a +0 dagger 2 stones a kobold skeleton (43, 11, D:2) a +0 dagger Level 3 of the Dungeon (1, 1, D:3) a +0 club (1, 7, D:3) a +0 war axe (8, -4, D:3) a +0 long sword (13, -11, D:3) a +0 dagger 2 stones (18, -13, D:3) a quokka corpse