Quake2Marine Level 1 of the Dungeon (2, 18, D:1) a quokka skeleton (3, 15, D:1) a hobgoblin skeleton (3, 20, D:1) a ball python skeleton (4, 19, D:1) a jackal skeleton (6, 11, D:1) 3 flux baubles (9, 24, D:1) a jackal skeleton a jackal skeleton (10, -8, D:1) a frilled lizard skeleton (10, 5, D:1) a +0 whip (18, 39, D:1) a +0 dagger (29, 15, D:1) a rat skeleton (38, 8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (39, 17, D:1) a +0 club (39, 19, D:1) a +0 club a goblin corpse (skeletalised by now) (39, 27, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (3, 0, D:2) an adder corpse (5, -4, D:2) a +0 dagger a +0 robe (6, -7, D:2) a parchment of Hailstorm (6, 3, D:2) a +0 falchion a +0 ring mail (6, 4, D:2) a +0 hand axe (8, 4, D:2) 5 poisoned darts (10, 4, D:2) a +0 falchion