Dungeon Crawl Stone Soup version 0.35-a0-840-g1b83f8deab (webtiles) character file. Game seed: 7122180406004300282 1305 Quake2Marine the Thaumaturge (level 8, -5/56 HPs) Began as a Djinni Conjurer on Aug 10, 2026. Was an Initiate of Ashenzari. Killed from afar by an electric eel (7 damage) ... with a bolt of electricity ... on level 7 of the Dungeon. The game lasted 00:07:18 (6066 turns). Quake2Marine the Thaumaturge (Djinni Conjurer) Turns: 6066, Time: 00:07:19 Health: -5/56 AC: 7 Str: 6 XL: 8 Next: 88% Gold: 323 EV: 11 Int: 25 God: Ashenzari [......] SH: 0 Dex: 15 rFire + + + (20%) d - +11 quarterstaff of Woe {freeze, Int+2 Dex+4 Stlth+} rCold x . . (150%) [offhand occupied] rNeg . . . (100%) a - +0 robe rPois ∞ (0%) f - +2 hat rElec . (100%) c - +1 cloak rCorr + (50%) h - +0 pair of gloves SInv . (no amulet) Will +.... g - ring of Ufayfim {^Contam Fly Will+ rCorr} Stlth +++ i - ring of protection from fire HPRegen 0.29/turn %: infuse magic (-6 HP) @: unable to call your familiar, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion (0%) You were on level 7 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 323 gold pieces. Inventory: Hand Weapons b - a +0 mace of venom d - the +11 quarterstaff of Woe (weapon) {freeze, Int+2 Dex+4 Stlth+} (You found it on level 3 of the Dungeon) Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. Armour a - a +0 robe (worn) c - a +1 cloak (worn) f - a +2 hat (worn) h - a +0 pair of gloves (worn) Magical Staves e - a staff of cold j - a staff of air Jewellery g - the ring of Ufayfim (worn) {^Contam Fly Will+ rCorr} (You took it off a kobold on level 4 of the Dungeon) [ring of flight] ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. i - a ring of protection from fire (worn) Wands c - a wand of roots (5) Scrolls W - a scroll of brand weapon t - 3 scrolls of teleportation c - a scroll of amnesia {unknown} T - a scroll of torment d - 3 scrolls of poison {unknown} i - 6 scrolls of identify I - a scroll of immolation e - a scroll of blinking {unknown} Potions f - a potion of moonshine {unknown} w - a potion of heal wounds k - a potion of brilliance {unknown} l - 2 potions of enlightenment {unknown} n - a potion of resistance {unknown} o - 2 potions of curing {unknown} p - 2 potions of attraction {unknown} q - 2 potions of invisibility {unknown} s - a potion of lignification {unknown} Skills: + Level 3.1 Fighting - Level 2.1 Dodging - Level 1.5 Stealth - Level 8.0 Spellcasting - Level 8.0 Conjurations - Level 8.0 Hexes - Level 8.0 Summonings - Level 8.0 Necromancy - Level 8.0 Translocations - Level 8.0 Forgecraft - Level 8.0 Fire Magic - Level 8.0 Ice Magic - Level 8.0 Air Magic - Level 8.0 Earth Magic - Level 8.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 25% 3d13 2% 4 d - Iskenderun's Mystic Conj/Tloc 50% 2d11 (+2d62% 4 e - Foxfire Conj/Fire 100% 2x1d9 1% 1 f - Construct Spike Laun Frge 100% 2d7 1% 2 g - Call Canine Familiar Summ 50% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:7 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Makhleb Okawaru Ru Xom Zin The Shining One Shops: D:6 ** Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The bolt of electricity hits the electric eel. The electric eel completely resists. The bolt of electricity hits you! The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you! * * * LOW HITPOINT WARNING * * * The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you! * * * LOW HITPOINT WARNING * * * Your inugami cocks its head sideways at you. Your inugami hits the electric eel. Your inugami splashes around in the water. Your fulminant prism crackles loudly. Your inugami hits the electric eel. The electric eel dies! Your fulminant prism explodes! The blast of energy engulfs the plant!! The plant begins to die. The plant is lightly damaged. The blast of energy engulfs the plant!! The plant begins to die. The plant is lightly damaged. The blast of energy engulfs your inugami! You kill your inugami! Your inugami disappears in a puff of smoke! Your Fighting skill increases to level 3! A nearby plant withers and dies. x2 Okay, then. It was a potion of heal wounds. You feel much better. j -> w - a potion of heal wounds Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you! * * * LOW HITPOINT WARNING * * * The bolt of electricity hits you! * * * LOW HITPOINT WARNING * * * Your fulminant prism crackles loudly. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you! You die... ##.....<~♣♣♣~≈§.◊~~~~ ##.....♣~~≈≈≈≈(◊~~◊♣ #.....♣~~≈≈≈~.~~~~♣ #....~♣~~~≈≈≈.~◊~♣♣ #...~~~◊~~~~~.~~~~# #....♣~~S~*~~.~◊♣ ####..♣~~~~~~.~~# ##..~~♣~♣...## ##...@.....# ########### You could see an electric eel (ally target) and a friendly fulminant prism. Vanquished Creatures An ice beast (D:6) A sky beast (D:4) A black bear (D:5) 3 scorpions A marrowcuda (D:7) A howler monkey (D:6) 2 bombardier beetles A jelly (D:6) 3 hounds 2 sleepcaps 2 iguanas 2 orc wizards 4 gnolls (D:4) 7 adders A shadow imp (D:5) A dart slug (D:2) 2 orcs (D:7) 3 ribbon worms 2 hobgoblins (D:1) 2 jackals (D:2) A quokka (D:2) 10 ball pythons 2 bats 7 endoplasms 6 frilled lizards (D:1) 7 goblins 5 kobolds 4 rats (D:1) 84 creatures vanquished. Vanquished Creatures (collateral kills) A bullfrog (D:6) An electric eel (D:7) 2 hounds A drude (D:6) 2 orc wizards 3 adders A shadow imp (D:6) 2 orcs (D:6) 13 creatures vanquished. Grand Total: 97 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Quake2Marine the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | Quake2Marine set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 122 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 957 | D:2 | Reached XP level 3. HP: 23/25 MP: 0/0 957 | D:2 | Learned a level 1 spell: Foxfire 1395 | D:2 | Reached XP level 4. HP: 30/31 MP: 0/0 1796 | D:3 | Identified the +11 quarterstaff of Woe {freeze, Int+2 Dex+4 | Stlth+} 1862 | D:3 | Found a faded altar of an unknown god. 2181 | D:3 | Reached XP level 5. HP: 31/35 MP: 0/0 2181 | D:3 | Learned a level 2 spell: Construct Spike Launcher 2501 | D:3 | Found a white marble altar of Elyvilon. 2502 | D:3 | Found a glowing golden altar of the Shining One. 2502 | D:3 | Found a glowing silver altar of Zin. 2736 | D:4 | Reached skill level 5 in Spellcasting 2736 | D:4 | Reached skill level 5 in Conjurations 2736 | D:4 | Reached skill level 5 in Hexes 2736 | D:4 | Reached skill level 5 in Summonings 2736 | D:4 | Reached skill level 5 in Necromancy 2736 | D:4 | Reached skill level 5 in Translocations 2736 | D:4 | Reached skill level 5 in Forgecraft 2736 | D:4 | Reached skill level 5 in Fire Magic 2736 | D:4 | Reached skill level 5 in Ice Magic 2736 | D:4 | Reached skill level 5 in Air Magic 2736 | D:4 | Reached skill level 5 in Earth Magic 2736 | D:4 | Reached skill level 5 in Alchemy 3175 | D:4 | Identified the ring of Ufayfim {^Contam Fly Will+ rCorr} 3344 | D:4 | Encountered a sky beast 3351 | D:4 | Killed a sky beast 3352 | D:4 | Reached XP level 6. HP: 32/40 MP: 0/0 3968 | D:5 | Entered Level 5 of the Dungeon 3980 | D:5 | Reached XP level 7. HP: 43/45 MP: 0/0 3980 | D:5 | Learned a level 3 spell: Call Canine Familiar 4969 | D:6 | Reached XP level 8. HP: 44/50 MP: 0/0 5295 | D:6 | Found Zoenudau's Specific Store. 5297 | D:6 | Found Quzir's General Store. 5341 | D:6 | Identified the +3 ring mail of the Trees {rC- Will++ Dex+3} 5657 | D:7 | Found a statue of an orb of fire. 5660 | D:7 | Found a staircase to the Ecumenical Temple. 5662 | D:7 | Found a statue of an orb of fire. 5670 | Temple | Entered the Ecumenical Temple 5696 | Temple | Became a worshipper of Ashenzari the Shackled 5776 | D:7 | Reached skill level 1 in Fighting 5804 | D:7 | Identified the +3 dagger "Orb Guardian's Death" {drain, | rN+} 6064 | D:7 | HP: 1/56 [electric eel/bolt of electricity (8)] 6066 | D:7 | Killed from afar by an electric eel Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_wood_between_worlds, layout_loops_ring, minmay_misc_feat_roman D:2: layout_basic D:3: layout_loops_ring, dreamdust_divine_triumvirate, angelslayer_ecumenical_altar_muddy, serial_bayou_lake_a D:4: layout_layer_cave D:5: layout_cave_pods D:6: layout_gridville, nicolae_specific_store, st_stairs_13, minmay_quadrilaterals D:7: layout_rooms, minmay_temple_entry_sparse_star, nicolae_shoulda_brought_a_snack, serial_bayou_lagoon_b Temple: chequers_temple_sunken Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 6 7 8 | 8.0 Conjurations | 4 5 6 7 8 | 8.0 Hexes | 4 5 6 7 8 | 8.0 Summonings | 4 5 6 7 8 | 8.0 Necromancy | 4 5 6 7 8 | 8.0 Translocations | 4 5 6 7 8 | 8.0 Forgecraft | 4 5 6 7 8 | 8.0 Fire Magic | 4 5 6 7 8 | 8.0 Ice Magic | 4 5 6 7 8 | 8.0 Air Magic | 4 5 6 7 8 | 8.0 Earth Magic | 4 5 6 7 8 | 8.0 Alchemy | 4 5 6 7 8 | 8.0 Fighting | 3 | 3.1 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | | 6 || 6 Melee: Quarterstaff | | | 6 || 6 Cast: Magic Dart | 61 | 53 | 51 || 165 Searing Ray | | 10 | 12 || 22 Fulminant Prism | | 3 | 3 || 6 Call Canine Famil | | | 10 || 10 Iskenderun's Myst | | | 3 || 3 Drink: Haste | | 1 | || 1 Heal wounds | | | 1 || 1 Read: Identify | 1 | | || 1 Teleportation | 1 | | || 1 Brand weapon | 1 | | || 1 Immolation | | 1 | || 1 Enchant armour | | 1 | || 1 Armour: Robe | 4 | 13 | 21 || 38 Dodge: Dodged | 3 | 10 | 11 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6052 | 5828 | 224 | 222 | 4978 | 8 | 756.5 | Dungeon | 5998 | 5826 | 172 | 222 | 4978 | 7 | 856.9 | Temple | 53 | 1 | 52 | 0 | 0 | 1 | 53.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1246 daAuts D:3: 969 daAuts D:5: 928 daAuts D:1: 884 daAuts D:2: 852 daAuts D:6: 758 daAuts D:7: 361 daAuts Temple: 53 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Ashenzari | 0 | 56818 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+