Dungeon Crawl Stone Soup version 0.35-a0-853-g192d698ffc (webtiles) character file. Game seed: 1400362097647165154 28 Quake2Marine the Chiller (level 3, 0/19 HPs) Began as a Deep Elf Ice Elementalist on Aug 18, 2026. Slain by a phantom (5 damage) ... on level 4 of the Dungeon. The game lasted 00:01:58 (1257 turns). Quake2Marine the Chiller (DEIE) Turns: 1257, Time: 00:01:58 Health: 0/19 AC: 2 Str: 5 XL: 3 Next: 0% Magic: 2/9 EV: 11 Int: 21 God: Gold: 52 SH: 0 Dex: 15 Spells: 1/8 levels left rFire . . . (100%) b - +1 dagger (flame) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons b - a +1 dagger of flaming (weapon) Armour a - a +0 robe (worn) Scrolls S - a scroll of silence Potions g - a potion of magic L - a potion of lignification j - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 5.5 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Frozen Ramparts Ice 52% 1d8 4% 3 c - Ozocubu's Armour Ice 26% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 14% N/A 13% 3 Grave Claw Necr 6% 2d7 21% 2 Lesser Beckoning Tloc 6% N/A 21% 2 Vampiric Draining Necr 3% 2d6 36% 3 Forge Blazeheart Golem Fire/Frge 3% N/A 78% 4 Sticky Flame Fire/Alch 3% 2d4 78% 4 Chain Lightning Conj/Air 1% 3d2 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The wall freezes the phantom but does no damage. The phantom hits you. You take 3 damage, and have 13/19 hp. You now have 3/9 mp. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (lightly damaged, 100% to hit) You freeze the phantom but do no damage. The phantom completely resists. The wall freezes the phantom but does no damage. The phantom hits you! You take 7 damage, and have 6/19 hp. MASSIVE DAMAGE!! You now have 2/9 mp. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (lightly damaged, 100% to hit) You freeze the phantom but do no damage. The phantom completely resists. x2 The wall freezes the phantom but does no damage. The phantom closely misses you. You now have 1/9 mp. You hit the phantom but do no damage. The phantom is lightly damaged. The phantom resists. The wall freezes the phantom. The phantom barely misses you. You closely miss the phantom. The phantom is lightly damaged. The phantom completely resists. The wall freezes the phantom but does no damage. The phantom hits you. * * * LOW HITPOINT WARNING * * * The phantom blinks! You blink. The frozen ramparts melt away as you move. You take 2 damage, and have 5/19 hp. You hit the phantom. You burn the phantom. The phantom is moderately damaged. The phantom hits you. You die... ############## #.# ......W@.ยงยง..# #.# ############.# #.# #.# #.# #########.####.#### ..................# ##########.#....#.## #.#..........#.#....# #.#.######.###.#.#..# #.#.# ...........#..# You could see a phantom. Vanquished Creatures 5 dart slugs 2 endoplasms (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) 2 ball pythons (D:1) A bat (D:1) 2 goblins (D:1) A kobold (D:2) A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Quake2Marine the Deep Elf Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 109 | D:1 | Found a faded altar of an unknown god. 207 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 259 | D:1 | Reached skill level 5 in Ice Magic 1153 | D:2 | Reached XP level 3. HP: 19/19 MP: 9/9 1159 | D:2 | Learned a level 3 spell: Frozen Ramparts 1163 | D:2 | Learned a level 3 spell: Ozocubu's Armour 1170 | D:2 | You fall into a shaft and drop 2 floors! 1240 | D:4 | Encountered a phantom 1257 | D:4 | Slain by a phantom Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_basic, shapermc_ecumenical_altar_gd, chequers_serial_rivers_micro_c, columned_hall_lemuel D:2: layout_loops_ring, minmay_domino_4, uniq_natasha D:4: layout_basic, nicolae_overflow_some_kind_of_shallow_water_thing, cheibrodos_sewer_entry_bend, chequers_garden, uniq_ijyb Skill XL: | 1 2 | ---------------+-------+----- Ice Magic | 5 | 5.5 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action || total ---------------------------++------- Attack: Normal || 22 Melee: Unarmed || 5 Punch || 1 Dagger || 17 Cast: Freeze || 22 Frozen Ramparts || 1 Read: Teleportation || 1 Summoning || 1 Silence || 1 Identify || 1 Immolation || 1 Stab: Sleeping || 8 Armour: Robe || 17 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1259 | 1153 | 106 | 342 | 617 | 3 | 419.7 | Dungeon | 1259 | 1153 | 106 | 342 | 617 | 3 | 419.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 798 daAuts D:2: 373 daAuts D:4: 87 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+