Dungeon Crawl Stone Soup version 0.35-a0-854-ge7acb50ba9 (webtiles) character file. Game seed: 7697674347496325839 21 Quake2Marine the Vexing (level 2, 0/17 HPs) Began as a Poltergeist Enchanter on Aug 19, 2026. Slain by a goblin ... wielding a +0 dagger (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:56 (320 turns). Quake2Marine the Vexing (Poltergeist Enchanter) Turns: 320, Time: 00:00:56 Health: 0/17 AC: 2 Str: 4 XL: 2 Next: 87% Magic: 2/5 EV: 11 Int: 17 God: Gold: 58 SH: 0 Dex: 14 Spells: 3/5 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) c - an orb of energy Potions i - 2 potions of invisibility d - a potion of ambrosia {unknown} f - a potion of curing {unknown} Skills: - Level 2.0 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth + Level 2.3 Spellcasting - Level 5.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 20% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 19% N/A 7% 3 Tukima's Dance Hex 19% N/A 7% 3 Gloom Hex/Necr 20% N/A 21% 3 Call Canine Familiar Summ 2% N/A 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the hobgoblin but do no damage. The hobgoblin hits you. You take 3 damage, and have 12/17 hp. You hit the hobgoblin but do no damage. You barely miss the hobgoblin. The hobgoblin hits you. You take 3 damage, and have 9/17 hp. You hit the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is lightly wounded. The hobgoblin hits you. You take 2 damage, and have 7/17 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The hobgoblin attacks as it pursues you! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 5/17 hp. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The goblin closely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 4/17 hp. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. You take 2 damage, and have 2/17 hp. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The goblin hits you with a +0 dagger. You die... #.. #..........# .. #..........# .# #..........# .###### #..†.......# .#♣≈.<###### #...†......# .#◊♣..#....###..........# .#◊~.~####..............# .#♣..~# #####..........# .#~..♣########..@g......#.. †+r.~~#..........g.......... . .#♣.♣◊##########..#######..... .#◊..~# ##.....####...#. .##h####### ###............... ......#..)###....).>..###....# ##..........#.#....###....##.. #.....h...........##...#...... #...>....................####. You could see a hobgoblin and a goblin. Vanquished Creatures A gnoll (D:1) 2 jackals (D:1) 3 quokkas (D:1) A ball python (D:1) 2 bats (D:1) 2 kobolds (D:1) 3 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Quake2Marine the Poltergeist Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 15 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 45 | D:1 | Reached skill level 5 in Hexes 123 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 320 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Short Blades | 2 | 2.0 Hexes | 5 | 5.0 Dodging | | 2.1 Stealth | | 4.4 Spellcasting | | 2.3 Action || total ---------------------------++------- Attack: Normal || 49 Melee: Dagger || 49 Cast: Ensorcelled Hiber || 3 Stab: Sleeping || 4 Distracted || 1 Armour: None || 27 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 315 | 315 | 0 | 66 | 127 | 1 | 315.0 | Dungeon | 315 | 315 | 0 | 66 | 127 | 1 | 315.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 315 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+