Dungeon Crawl Stone Soup version 0.35-a0-854-ge7acb50ba9 (webtiles) character file. Game seed: 6852242421598420618 6 Quake2Marine the Sneak (level 1, -1/11 HPs) Began as a Poltergeist Enchanter on Aug 19, 2026. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (154 turns). Quake2Marine the Sneak (Poltergeist Enchanter) Turns: 154, Time: 00:00:27 Health: -1/11 AC: 2 Str: 4 XL: 1 Next: 90% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Potions i - 2 potions of invisibility Skills: - Level 2.0 Short Blades - Level 2.1 Dodging + Level 4.5 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Gloom Hex/Necr 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You encounter a hobgoblin. You hit the kobold. The kobold is moderately wounded. The kobold barely misses you. You closely miss the kobold. The kobold is moderately wounded. The kobold closely misses you. You barely miss the kobold. The kobold is moderately wounded. You barely miss the kobold. The kobold is moderately wounded. The kobold hits you with a +0 whip. You take 3 damage, and have 8/11 hp. MASSIVE DAMAGE!! You completely miss the kobold. The kobold is moderately wounded. The kobold barely misses you. You hit the kobold. You kill the kobold! You hit the hobgoblin but do no damage. The hobgoblin hits you. You take 2 damage, and have 6/11 hp. You closely miss the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You take 4 damage, and have 2/11 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the hobgoblin. The hobgoblin hits you. You die... ##### ##..# ....#######.#.######## ###........###........ # ########.#.######## # ##..# # #..# ## #..#### .# ########.....# .# ..........##@# .# ########%..##g# §# ...........K........# .# ########.####.####### .# #.# #.# .# #.# #.# .# #.# #.# ⌠# #.# #.# ## #.# ..# You could see a hobgoblin. Vanquished Creatures An endoplasm (D:1) 3 jackals (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Quake2Marine the Poltergeist Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 154 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_sigmund_warning, layout_loops_ring, minmay_misc_feat_alley Skill XL: | 1 | ---------------+----+----- Short Blades | 2 | 2.0 Dodging | | 2.1 Stealth | | 4.5 Spellcasting | | 2.0 Hexes | | 4.4 Action || total ---------------------------++------- Attack: Normal || 33 Melee: Dagger || 33 Armour: None || 17 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 151 | 151 | 0 | 3 | 95 | 1 | 151.0 | Dungeon | 151 | 151 | 0 | 3 | 95 | 1 | 151.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 151 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+