Quake2Marine Level 1 of the Dungeon (0, 0, D:1) a +0 club (14, -21, D:1) a +0 flail a gnoll skeleton (19, -14, D:1) a ball python skeleton (20, 10, D:1) a rat corpse (skeletalised by now) (21, 10, D:1) a bat corpse (skeletalised by now) (21, 18, D:1) a frilled lizard corpse (skeletalised by now) a jackal corpse (skeletalised by now) (22, 10, D:1) a ball python corpse (skeletalised by now) (27, -12, D:1) a quokka skeleton (27, -11, D:1) a quokka skeleton (27, 4, D:1) a +0 leather armour (30, 24, D:1) a bat corpse (skeletalised by now) (31, -8, D:1) a +0 dagger 3 stones a kobold skeleton (34, 10, D:1) a bat corpse (skeletalised by now) (36, -7, D:1) a +0 dagger of draining a +0 dagger 4 stones (46, -12, D:1) a +0 whip (46, 6, D:1) a +0 spear (51, 19, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a parchment of Static Discharge (4, 4, D:2) a +0 quarterstaff (6, -8, D:2) a parchment of Flame Wave