Quake2Marine Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (3, 10, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (3, 28, D:1) a +0 dagger (3, 37, D:1) a +0 whip a frilled lizard corpse (skeletalised by now) (5, 12, D:1) a +0 dagger (9, 36, D:1) a +0 club 5 stones (10, -2, D:1) 6 poisoned darts (11, -4, D:1) a +0 short sword a kobold corpse (skeletalised by now) (12, 15, D:1) a frilled lizard skeleton (13, 32, D:1) a +0 robe (15, 19, D:1) a +0 ring mail (21, -2, D:1) a frilled lizard skeleton (22, 9, D:1) a +0 robe (22, 22, D:1) a +0 hand axe (34, 39, D:1) a bat corpse (skeletalised by now) (36, 14, D:1) a bat skeleton (37, 3, D:1) a hobgoblin skeleton (38, 2, D:1) a hobgoblin skeleton (38, 10, D:1) a +0 dagger a goblin skeleton a jackal skeleton a jackal skeleton Level 2 of the Dungeon (2, 20, D:2) a +0 ring mail (3, -1, D:2) 16 gold pieces (3, 33, D:2) a rat corpse (5, 14, D:2) a dart slug corpse (7, -9, D:2) a +0 rapier (7, 22, D:2) a bat corpse (8, 22, D:2) a hobgoblin corpse (15, -6, D:2) a +0 ring mail (15, -2, D:2) a potion of heal wounds