Quake2Marine Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, 11, D:1) a +0 ring mail (30, -36, D:1) a rat skeleton (32, 0, D:1) a frilled lizard skeleton (35, -32, D:1) a +0 rapier (35, -29, D:1) a +0 short sword (36, -19, D:1) a +0 club (38, -6, D:1) a rat skeleton (41, -23, D:1) a rat corpse (skeletalised by now) (52, -34, D:1) a jackal corpse (skeletalised by now) (61, -33, D:1) a +0 dagger a goblin corpse (skeletalised by now) (65, -33, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (4, 0, D:2) a +0 flail (13, 2, D:2) a +0 leather armour (19, -3, D:2) a +0 dagger 3 stones (23, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (24, -3, D:2) a parchment of Dimensional Bullseye (26, -10, D:2) a quill talisman (54, -4, D:2) a parchment of Lesser Beckoning (60, -13, D:2) a +0 rapier (63, 13, D:2) a +0 robe Level 3 of the Dungeon (13, 3, D:3) 5 curare-tipped darts (14, -4, D:3) a potion of attraction a sewer (0, 0, Sewer) a potion of might (0, 1, Sewer) a scroll of revelation (1, -1, Sewer) a river rat corpse (1, 1, Sewer) a rat corpse (2, 1, Sewer) a ball python corpse (17, 0, Sewer) a brain worm corpse (29, 9, Sewer) a river rat corpse (31, 12, Sewer) an adder corpse (skeletalised by now) (33, 7, Sewer) a frilled lizard corpse