Quake2Marine Level 1 of the Dungeon (9, 22, D:1) a bat corpse (skeletalised by now) (11, 6, D:1) a jackal skeleton (13, 18, D:1) a quokka skeleton (14, 3, D:1) a maw talisman (14, 6, D:1) a jackal skeleton (29, -4, D:1) a +0 short sword (35, 25, D:1) a bat skeleton (37, 27, D:1) a +0 club (37, 31, D:1) a rat skeleton (38, -4, D:1) a +0 dagger a kobold corpse (skeletalised by now) (38, 27, D:1) a +0 hand axe (41, 35, D:1) a frilled lizard corpse (skeletalised by now) (45, 15, D:1) a rat corpse (skeletalised by now) (53, -4, D:1) a ball python corpse (skeletalised by now) (53, 38, D:1) a +0 dagger (56, -8, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) Level 2 of the Dungeon (19, -13, D:2) a +0 hammer (19, 3, D:2) a +0 dagger a stone (21, 5, D:2) a hobgoblin corpse (skeletalised by now) (21, 6, D:2) an adder corpse (skeletalised by now) (23, 16, D:2) a troll skeleton (25, 17, D:2) a +0 club an orc skeleton (30, 22, D:2) a centaur skeleton (32, -3, D:2) a bat skeleton (32, 11, D:2) a +0 short sword an orc skeleton (32, 15, D:2) a +0 club an orc skeleton (33, 5, D:2) a bat skeleton (37, 16, D:2) a large rock (40, -3, D:2) an adder corpse (skeletalised by now) (41, -1, D:2) a +0 whip a gnoll skeleton (42, -4, D:2) a +0 leather armour (46, -10, D:2) a +0 club (48, 8, D:2) a +0 flail a +0 whip a gnoll skeleton (52, -10, D:2) a +0 whip of venom (still there?) a +0 ring mail (still there?) (52, -5, D:2) a +3 quarterstaff of chaos (52, 18, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon