Quake2Marine Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, -1, D:1) a hobgoblin skeleton (4, 18, D:1) a bat skeleton (6, -17, D:1) a frilled lizard corpse (skeletalised by now) (7, 19, D:1) a +0 short sword a kobold skeleton (10, -14, D:1) 2 poisoned darts (10, 23, D:1) a frilled lizard skeleton (19, -5, D:1) a +0 robe (22, 36, D:1) a rat skeleton (27, 10, D:1) a +0 spear (32, 9, D:1) a +0 ring mail (32, 20, D:1) a +0 club (34, -12, D:1) a +0 whip (35, -13, D:1) 3 flux baubles (35, -12, D:1) a goblin corpse (skeletalised by now) (35, -8, D:1) a +0 robe (35, 27, D:1) a +0 leather armour (42, -7, D:1) a quill talisman (42, 15, D:1) a +0 club (43, 22, D:1) a ball python corpse (skeletalised by now) (46, 12, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) an adder corpse (4, 11, D:2) a frilled lizard corpse (10, 18, D:2) a +0 dagger (11, 7, D:2) a ball python corpse (11, 19, D:2) a +0 dagger a +0 club a goblin corpse (12, 9, D:2) a +0 dagger a +0 leather armour (13, -13, D:2) a +0 club (20, 1, D:2) 10 gold pieces (22, 11, D:2) a +0 long sword (31, 6, D:2) a scroll of identify (33, 16, D:2) a +0 club (44, 9, D:2) a ribbon worm corpse