Quake2Marine Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (9, 8, D:1) a +0 short sword (16, -5, D:1) 3 flux baubles (18, -12, D:1) a +0 club (19, 20, D:1) a +0 spear (20, -11, D:1) a +0 short sword (25, -18, D:1) a +0 short sword a kobold skeleton (25, 39, D:1) a +0 sling (26, 19, D:1) a +0 club (26, 20, D:1) a rat corpse (skeletalised by now) (33, 32, D:1) a +0 dagger (34, -14, D:1) a bat skeleton (34, 6, D:1) a +0 ring mail (34, 22, D:1) a +0 dagger (36, 28, D:1) a +0 club a goblin corpse (skeletalised by now) (36, 30, D:1) a rat corpse (skeletalised by now) (39, 28, D:1) a +0 dagger (40, -3, D:1) a +0 club (41, 13, D:1) 19 gold pieces (44, 8, D:1) a +0 robe (49, -1, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Tierr's Antique Armour Shoppe a +0 ring mail (92 gold) a +2 robe of willpower (411 gold) a +3 leather armour of willpower (552 gold) a +0 buckler (103 gold) a +0 pair of gloves of strength (264 gold) a +0 helmet (103 gold) a +2 ring mail of cold resistance (483 gold) a +0 pair of boots (103 gold) (3, -16, D:2) 5 large rocks (3, 1, D:2) a +0 whip (4, -7, D:2) a +0 dagger (5, -8, D:2) a +0 whip 4 stones a kobold corpse (12, -29, D:2) a +0 robe (25, -27, D:2) a +0 mace (27, -24, D:2) a rat corpse (33, -31, D:2) a +0 dagger