Quake2Marine Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (2, -14, D:1) a +0 club (4, 12, D:1) a quokka skeleton (7, 9, D:1) a jackal skeleton (9, 8, D:1) a +0 dagger a jackal skeleton (11, -11, D:1) a hobgoblin corpse (skeletalised by now) (16, 19, D:1) a +0 club a goblin skeleton (17, 19, D:1) a ball python skeleton (20, 44, D:1) a +0 dagger (27, 15, D:1) a +0 club (34, 11, D:1) a rat skeleton (38, 24, D:1) a parchment of Passwall (45, 24, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 4 poisoned darts (5, -30, D:2) a +0 dagger (7, -14, D:2) an adder skeleton (9, -9, D:2) a +0 dagger 2 stones a kobold skeleton (10, -2, D:2) a +0 robe (39, -6, D:2) a +0 hand axe (40, 3, D:2) 3 flux baubles (42, -5, D:2) a +0 mace (43, -3, D:2) a hobgoblin corpse (skeletalised by now) (45, -14, D:2) 2 boomerangs (45, 0, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (13, -1, D:3) a +0 ring mail (16, 29, D:3) a ball python corpse (skeletalised by now) (27, 25, D:3) a jackal corpse (skeletalised by now) (33, 30, D:3) a +0 club (46, 21, D:3) a +0 robe (49, 6, D:3) a +0 dagger a goblin skeleton (50, 15, D:3) a +0 spear (52, 7, D:3) a +0 mace (52, 14, D:3) a +0 hand axe (59, 25, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (5, 6, D:4) a +1 barding