Quake2Marine Level 1 of the Dungeon (18, -1, D:1) a +0 robe (23, 29, D:1) a +0 club (25, 13, D:1) a +0 leather armour (26, 21, D:1) a +0 whip (28, 13, D:1) a +0 club (29, -13, D:1) a hobgoblin corpse (skeletalised by now) (29, 3, D:1) a ball python skeleton (32, -8, D:1) a +0 dagger a kobold corpse (skeletalised by now) (33, -6, D:1) a rat corpse (skeletalised by now) (33, -5, D:1) a +0 dagger 3 stones (33, 32, D:1) a rat corpse (34, -30, D:1) a ball python corpse (skeletalised by now) (35, 24, D:1) a +0 pair of gloves (43, 22, D:1) a +0 short sword (44, 2, D:1) a +0 robe (47, 15, D:1) a rat skeleton (48, 10, D:1) a frilled lizard corpse (skeletalised by now) (50, 9, D:1) a +0 pair of gloves (55, 19, D:1) a +0 ring mail (63, 11, D:1) a +0 sling Level 2 of the Dungeon (0, 9, D:2) a +0 dagger a +0 sling a goblin corpse (1, 9, D:2) a +0 dagger a goblin corpse (2, 9, D:2) a +0 dagger (3, 9, D:2) a +0 mace a +0 helmet a goblin corpse (6, 12, D:2) a +0 dagger of protection (unseen) (7, 13, D:2) a +0 whip