Quell747 Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (1, 9, D:1) a +0 dagger a goblin corpse (skeletalised by now) (10, 32, D:1) a rat skeleton (12, 4, D:1) a frilled lizard corpse (skeletalised by now) (12, 10, D:1) a +0 dagger of flaming a goblin corpse (skeletalised by now) (12, 11, D:1) a frilled lizard corpse (skeletalised by now) (12, 39, D:1) a ball python corpse (skeletalised by now) (15, 17, D:1) a staff of alchemy (unseen) (15, 30, D:1) a rat skeleton (17, 51, D:1) a rat corpse (skeletalised by now) (19, 17, D:1) a +0 robe (32, 23, D:1) a +0 plate armour (32, 44, D:1) a +1 hat (39, 18, D:1) a +0 club (42, 20, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, 26, D:2) a +0 dagger (5, 25, D:2) a +0 club (6, 22, D:2) a +0 dagger a +0 whip a kobold skeleton (7, 25, D:2) a +0 pair of boots (9, 21, D:2) a quokka skeleton (9, 23, D:2) a parchment of Animate Dead (10, -6, D:2) a +0 sling (10, 18, D:2) a +0 dagger (11, 29, D:2) a +0 rapier (12, 1, D:2) a +0 scale mail (13, -1, D:2) an adder corpse (skeletalised by now) (15, 12, D:2) a +0 leather armour (17, 30, D:2) a parchment of Sublimation of Blood Level 3 of the Dungeon [Shop] Foyll's Jewellery Shop a ring of see invisible (unknown) (255 gold) the amulet of Rahalit {Faith ^Fragile rPois rF+ rCorr} (989 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. a fortress talisman (255 gold) a ring of positive energy (unknown) (340 gold) a ring of magical power (unknown) (340 gold) the quill talisman of Qiputarr {+Inv Will+ Slay+3} (952 gold) [quill talisman] +Inv: It lets you turn invisible. Will+: It increases your willpower. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a +4 ring of slaying (unknown) (612 gold) (0, 0, D:3) a +0 ring mail (2, 21, D:3) a +0 robe (8, -7, D:3) a +0 dagger a +0 ring mail a quokka skeleton the goblin skeleton of Ijyb (11, -6, D:3) a frilled lizard skeleton (11, 22, D:3) a bat skeleton (11, 23, D:3) a quokka skeleton (13, 9, D:3) a hobgoblin skeleton (13, 21, D:3) a +0 ring mail a +0 club (14, 27, D:3) the felid skeleton of Natasha (15, 49, D:3) a +0 club (18, 32, D:3) 4 curare-tipped darts (21, 16, D:3) a bat skeleton (26, 12, D:3) the +6 mace of Ascent {antimagic, Will+ Str+4} Will+: It increases your willpower. Str+4: It affects your strength (+4). It cannot be enchanted further. (35, 4, D:3) a +0 ring mail (44, 28, D:3) a +0 hand axe a +0 chain mail the human skeleton of Terence (44, 50, D:3) a +0 club a +0 leather armour a goblin skeleton (45, 26, D:3) a hobgoblin skeleton (46, 32, D:3) a +0 mace a +0 ring mail a +0 short sword a +0 chain mail a +0 dagger a +0 ring mail a +0 dagger a +0 robe a +0 club an orc skeleton an orc skeleton the felid skeleton of Natasha (48, 32, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger an orc skeleton (2, 38, D:4) a +0 dagger a +0 flail a +0 club a +0 whip a goblin corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (7, -2, D:4) a +0 ring mail (9, 4, D:4) 6 gold pieces (still there?) a +0 dagger of venom (still there?) (10, 10, D:4) a +0 falchion (11, 38, D:4) a +1 pair of boots (unseen) (13, 25, D:4) a hobgoblin skeleton (17, 13, D:4) a +0 pair of gloves of strength (18, 5, D:4) a +0 pair of gloves (18, 37, D:4) a parchment of Confusing Touch Level 5 of the Dungeon