Dungeon Sprint DCSS version 0.33-a0-636-g92776e1539 (webtiles) character file. Game seed: 8336338392975564320 1323 QwerTheAngmarim the Fetichist (level 8, 58/58 HPs) Began as a Demonspawn Monk on Jan 3, 2025. Was an Elder of Qazlal. Quit the game in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:42 (353 turns). QwerTheAngmarim the Fetichist (Demonspawn Monk) Turns: 353, Time: 00:02:43 Health: 58/58 AC: 33 Str: 27 XL: 8 Next: 33% Magic: 8/8 EV: 7 Int: 10 God: Qazlal [****..] Gold: 0 SH: 9 Dex: 19 Spells: 7/7 levels left rFire + . . k - +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rCold + . . c - orb {light} rNeg . . . l - +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rPois + (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will +.... F - amulet "Babbin" {rElec RegenMP+ Dex+4 Stlth+} Stlth q - +6 ring of strength HPRegen 0.29/turn r - +6 ring of strength MPRegen 0.51/turn %: no teleportation, no spellcasting, repel missiles @: no status effects A: icemail 1, sharp scales 1, condensation shield, weakness stinger 1, foul shadow 1 a: Renounce Religion, Upheaval, Elemental Force You were in the Dungeon. You worshipped Qazlal. Qazlal was greatly pleased with you. You visited 1 branch Inventory: Hand Weapons k - the +8 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). Armour c - an orb of light (worn) j - +5 golden dragon scales l - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Jewellery a - a ring of flight m - a +6 ring of dexterity n - a +6 ring of dexterity o - a +6 ring of intelligence p - a +6 ring of intelligence q - a +6 ring of strength (left hand) r - a +6 ring of strength (right hand) D - an amulet of reflection F - the amulet "Babbin" (around neck) {rElec RegenMP+ Dex+4 Stlth+} (You found it in the Dungeon) [amulet of magic regeneration] rElec: It insulates you from electricity. RegenMP+: It increases your rate of magic regeneration. Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. Wands s - a wand of mindburst (7) t - a wand of light (7) Scrolls i - 4 scrolls of blinking y - 4 scrolls of amnesia A - 7 scrolls of fog B - 5 scrolls of identify C - 2 scrolls of fear Potions b - a potion of ambrosia d - 10 potions of curing e - 7 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 2 potions of berserk rage u - 2 potions of brilliance v - 2 potions of invisibility w - 4 potions of resistance z - 5 potions of might Miscellaneous x - a phantom mirror E - a phial of floods Skills: - Level 3.0 Fighting - Level 2.6 Dodging - Level 2.6 Unarmed Combat + Level 18.1 Evocations You had 7 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations A meltable icy envelope protects you from harm. (AC +4) You are partially covered in razor-sharp scales. (AC +1, Slay +1) A meltable shield of frost defends you. (SH +4) You have a small tail. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History You have reached level 8! You feel stronger. You hit the merfolk but do no damage. The merfolk hits you but does no damage. You puncture the merfolk! You tail-slap the merfolk! The merfolk is moderately wounded. The merfolk hits you but does no damage. You barely miss the merfolk. The merfolk is moderately wounded. You puncture the merfolk! You tail-slap the merfolk! The merfolk is severely wounded. You are no longer berserk. You are exhausted. You feel yourself slow down. The merfolk closely misses you. You closely miss the merfolk. The merfolk is severely wounded. The merfolk hits you but does no damage. The merfolk closely misses you. You completely miss the merfolk. The merfolk is severely wounded. The merfolk hits you with a +0 trident! You puncture the merfolk! The merfolk is almost dead. The merfolk hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * The merfolk hits you but does no damage. You puncture the merfolk! You kill the merfolk! Qazlal accepts your kill. Your Evocations skill increases to level 18! You start resting. You feel yourself speed up. You start resting. You recover from your berserk rage. You start resting. Things that are here: a +0 trident; 2 boomerangs You start resting. HP restored. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ▓.....▓.....▓.....▓ ▓.....▓.....▓.....▓ ▓..††.▓.....▓..©..▓ ▓..©..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓..ß©ß...▓ ▓..//○...▓ ▓.○.|....▓ ▓...@..○.▓ ▓..)))...▓ ▓.▓...○▓.▓ ▓...©....▓ ▓▓▓▓▓▓▓▓▓▓ There were no monsters in sight! Vanquished Creatures 4 merfolk (D) An acid dragon (shapeshifter) (D) 2 water moccasins (D) A scorpion (shapeshifter) (D) A quasit (D) An iron imp (D) 2 adders (D) A white imp (D) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | QwerTheAngmarim the Demonspawn Monk began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 5 | D | Found a blossoming altar of Fedhas. 5 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 5 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 5 | D | Found the +10 dark maul {heavy} 5 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 5 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 5 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 5 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 5 | D | Found the +6 shillelagh "Devastator" {shatter} 5 | D | Found the +11 plutonium sword {^Contam Stlth-} 5 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 5 | D | Found the +9 sword of Zonguldrok {reap} 5 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 5 | D | Found the +9 sword of Power {lifebolt} 5 | D | Found the +7 mace of Variability {chaos, chaos arc} 5 | D | Found the +11 Singing Sword {sonic wave} 5 | D | Found the +8 storm bow {elec, penet} 6 | D | Found a viscous altar of Jiyva. 6 | D | Found a hazy altar of Hepliaklqana. 6 | D | Found a transporter. 6 | D | Found an opulent altar of Gozag. 6 | D | Found an ancient bone altar of Kikubaaqudgha. 6 | D | Found a corrupted altar of Lugonu. 23 | D | Found a burning altar of Makhleb. 24 | D | Found an iron altar of Okawaru. 24 | D | Found a sparkling altar of Nemelex Xobeh. 24 | D | Found a stormy altar of Qazlal. 24 | D | Found a sacrificial altar of Ru. 24 | D | Found a shimmering blue altar of Sif Muna. 30 | D | Got the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} 32 | D | Got the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 47 | D | Found a bloodstained altar of Trog. 70 | D | Reached skill level 7 in Evocations 70 | D | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 70 | D | Reached XP level 2. HP: 24/24 MP: 2/2 88 | D | Reached * piety under Qazlal 88 | D | Reached ** piety under Qazlal 88 | D | Became a worshipper of Qazlal Stormbringer 101 | D | Entered arena 2. 101 | D | Noticed an acid dragon 101 | D | Noticed a scorpion 101 | D | Found a transporter. 104 | D | Killed an acid dragon 105 | D | Reached skill level 10 in Evocations 105 | D | Gained mutation: A meltable icy envelope protects you from | harm. (AC +4) [demonic ancestry] 105 | D | Reached XP level 3. HP: 29/29 MP: 3/3 105 | D | Reached XP level 4. HP: 35/35 MP: 4/4 106 | D | Killed a scorpion 107 | D | Reached skill level 11 in Evocations 107 | D | Gained mutation: You have a small tail. [demonic ancestry] 107 | D | Reached XP level 5. HP: 40/41 MP: 5/5 118 | D | Entered arena 3. 118 | D | Found a transporter. 120 | D | Reached skill level 12 in Evocations 125 | D | Reached *** piety under Qazlal 152 | D | Entered arena 4. 152 | D | Noticed a water moccasin 152 | D | Noticed a water moccasin 152 | D | Found a transporter. 154 | D | Killed a water moccasin 155 | D | Reached skill level 13 in Evocations 155 | D | Gained mutation: You are partially covered in razor-sharp | scales. (AC +1, Slay +1) [demonic ancestry] 155 | D | Reached XP level 6. HP: 47/47 MP: 2/6 158 | D | Killed a water moccasin 159 | D | Reached skill level 14 in Evocations 160 | D | Reached **** piety under Qazlal 165 | D | Got the amulet "Babbin" {rElec RegenMP+ Dex+4 Stlth+} 194 | D | Entered arena 5. 194 | D | Noticed a merfolk 194 | D | Noticed a merfolk 194 | D | Noticed a merfolk 194 | D | Noticed a merfolk 194 | D | Found a transporter. 208 | D | Killed a merfolk 209 | D | Reached skill level 15 in Evocations 209 | D | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 209 | D | Reached XP level 7. HP: 52/52 MP: 3/7 212 | D | Killed a merfolk 213 | D | Reached skill level 16 in Evocations 216 | D | Killed a merfolk 217 | D | Reached skill level 17 in Evocations 217 | D | Reached XP level 8. HP: 44/58 MP: 6/8 225 | D | Killed a merfolk 226 | D | Reached skill level 18 in Evocations 353 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Evocations | 7 10 11 13 15 17 18 | 18.1 Fighting | | 3.0 Dodging | | 2.6 Unarmed Combat | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Lance | 3 | 21 | 16 || 40 Tailslap | | 1 | 2 || 3 Invoke: Upheaval | | 5 | || 5 Use: Potion | 1 | 4 | || 5 Armour: Plate armour | 3 | 46 | 17 || 66 Dodge: Dodged | | 11 | 3 || 14 Repelled | | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 364 | 364 | 0 | 175 | 0 | 1 | 364.0 | Dungeon | 364 | 364 | 0 | 175 | 0 | 1 | 364.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 364 daAuts