Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 17785677080001078161 (custom seed) 84 QwerTheAngmarim the Magician (level 4, 33/33 HPs) Began as a Djinni Conjurer on Jan 21, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:50 (1450 turns). QwerTheAngmarim the Magician (Djinni Conjurer) Turns: 1450, Time: 00:01:51 Health: 33/33 AC: 3 Str: 6 XL: 4 Next: 74% Gold: 38 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +1 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. You spent 28 gold pieces at shops. Inventory: Armour a - a +1 robe (worn) Scrolls b - 2 scrolls of identify c - a scroll of immolation d - a scroll of brand weapon e - a scroll of poison {unknown} g - a scroll of torment {unknown} Potions f - a potion of curing {unknown} Skills: + Level 2.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.4 Spellcasting * Level 4.4 Conjurations * Level 4.4 Hexes * Level 4.4 Summonings * Level 4.4 Necromancy * Level 4.4 Translocations * Level 4.4 Fire Magic * Level 4.4 Ice Magic * Level 4.4 Air Magic * Level 4.4 Earth Magic * Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d9 17% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 17% 4 e - Slow Hex 96% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? D:2 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The magic dart hits the ribbon worm but does no damage. The ribbon worm is heavily wounded. The magic dart hits the ribbon worm. The ribbon worm is severely wounded. The magic dart hits the ribbon worm but does no damage. The ribbon worm is severely wounded. The magic dart hits the ribbon worm. The ribbon worm is severely wounded. The magic dart hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The magic dart hits the ribbon worm. You kill the ribbon worm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The web tears apart. An adder comes into view. An adder is nearby! The magic dart hits the adder. The adder is moderately wounded. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The magic dart hits the adder. The adder is severely wounded. The magic dart hits the adder. You kill the adder! Your Fighting skill increases to level 2! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. Found a beast talisman. You reach down and open the door. Found Umepegga's Assorted Antiques. There is an open door here. There is an entrance to Umepegga's Assorted Antiques here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .........# .........# .........# ######## ......#### #......### <..#### ##.####...# ..)..# #...+.###.# .....# #.###...#'# #....# ###.##......# #....####...##..@..## #÷##...#....#......# ...#..##....#+#...## .)............###.+ .......#....### ### .......#......# ......##....#... .#...###......## .#...#....#.### There were no monsters in sight! Vanquished Creatures Natasha (D:2) An adder (D:2) A dart slug (D:1) 2 ribbon worms (D:2) 7 ball pythons 6 endoplasms A giant cockroach (D:1) 5 goblins 3 hobgoblins 4 kobolds 2 quokkas (D:1) 3 bats 3 frilled lizards (D:1) 5 rats (D:1) 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | QwerTheAngmarim the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | QwerTheAngmarim set off with the following spells | memorised: Magic Dart, Searing Ray, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 74 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 248 | D:1 | Reached skill level 1 in Fighting 582 | D:1 | Reached XP level 3. HP: 26/27 MP: 0/0 582 | D:1 | Learned a level 1 spell: Slow 669 | D:1 | Found Zolim's Magic Scroll Shoppe. 676 | D:1 | Bought a scroll of identify for 28 gold pieces 1150 | D:2 | Noticed Natasha 1157 | D:2 | Killed Natasha 1158 | D:2 | Reached XP level 4. HP: 17/33 MP: 0/0 1445 | D:2 | Found Umepegga's Assorted Antiques. 1450 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_loops_ring, serial_shops, shop, hangedman_decor_points, minmay_misc_feat_roman D:2: layout_basic, serial_shops, nicolae_shop_rolling_square, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.0 Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 72 | 23 || 95 Searing Ray | 1 | || 1 Use: Scroll | 4 | || 4 Armour: Robe | 7 | || 7 Dodge: Dodged | 3 | 1 || 4