Seeded DCSS version 0.33.0-9-g42668ee437 (webtiles) character file. Game seed: 956071938855012478 (custom seed) 0 QwerTheAngmarim the Conjurer (level 1, -6/1 HPs) Began as a Gnoll Conjurer on May 8, 2025. Mangled by Terence ... wielding a +0 hand axe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:00:28 (103 turns). QwerTheAngmarim the Conjurer (Gnoll Conjurer) Turns: 103, Time: 00:00:28 Health: -6/1 AC: 0 Str: 6 XL: 1 Next: 10% Magic: 6/6 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 10 Spells: 8/9 levels left rFire . . . - Nothing wielded rCold . . . (offhand unavailable) rNeg . . . a - melded +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.10/turn %: no passive effects @: flux-form, glowing A: contaminating, glow, reduced hp, weak attacks, fangs 1, treasure sense, distributed training a: End Transformation You were on level 2 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Armour a - a +0 robe (melded) Jewellery c - a ring of see invisible Scrolls e - a scroll of blinking {unknown} Potions b - a potion of magic Baubles f - 2 flux baubles Talismans d - the inkwell talisman of Riapuibb (active) {Will++ rCorr} (You found it on level 1 of the Dungeon) [inkwell talisman] Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 0.0 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 7.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Forgecraft + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Alchemy + Level 0.0 Invocations + Level 0.0 Evocations + Level 0.0 Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 56% 2d6 1% 2 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon, offhand, body armour and gloves are melded. You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History d - the inkwell talisman of Riapuibb {Will++ rCorr} You begin transforming. You continue transforming. x3 You turn into a walking scroll. Your +0 robe melds into your body. Magic restored. Found a ring mail. A malevolent force fills the Dungeon... You fall into a shaft and drop 1 floor! The shaft crumbles and collapses. Found 4 poisoned darts. You see here 4 poisoned darts. You see here a +0 leather armour of cold resistance. Found a leather armour. e - a scroll labelled ERGHIA UVIARI WEU Terence the Veteran comes into view. He is wielding a +0 hand axe. Terence shouts! Terence is nearby! A goblin comes into view. It is wielding a +0 dagger. Found a murky brown potion and 3 flux baubles. Okay, then. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit) The magic dart hits the goblin. You kill the goblin! Found a stone staircase leading down. Terence is nearby! Found a scale mail. Things that are here: a +0 dagger; a goblin corpse You see here 3 flux baubles. f - 3 flux baubles You crush the flux bauble in your parchment and feel its energy flooding your body. Your transformation has ended. Your +0 robe unmelds from your body. Your body destabilises. Your +0 robe melds into your body. Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" Terence hits you with a +0 hand axe! Ouch! That really hurt! You die... Terence says, "Win and live. Lose and die. It's the rule of life." .. # #. .# ######'####. #.......... ##.[.......# ...........# ####### #.........# ......# #...!.....# ...##.# #......p..# ##.##.# #.....@...# ...##.####.........# ##.......#>...)....# ....#.##.###...##### ..[......# #......... ##..#.#..###....####. .#..#.#............# #........@.......... You could see Terence. Vanquished Creatures A goblin (D:2) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | QwerTheAngmarim the Gnoll Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 5 | D:1 | Identified the inkwell talisman of Riapuibb {Will++ rCorr} 61 | D:1 | You fall into a shaft and drop 1 floor! 90 | D:2 | Noticed Terence 103 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_loops_ring, shapermc_ecumenical_altar_venn, serial_shops, nicolae_shop_tiny_statue_garden, shop, nicolae_diamond_shop, kennysheep_another_room D:2: layout_loops_cross, serial_shops, nicolae_shop_behind_doors, grunt_ministairs_15, uniq_terence, uniq_sigmund Action || total ---------------------------++------- Cast: Magic Dart || 1 Armour: Skin || 1 Form: Scroll || 1