Seeded DCSS version 0.33.0-9-g42668ee437 (webtiles) character file. Game seed: 956071938855012478 (custom seed) 16 QwerTheAngmarim the Digger (level 2, -9/20 HPs) Began as a Gnoll Earth Elementalist on May 8, 2025. Mangled by Sigmund ... wielding a +0 scythe of protection (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:46 (916 turns). QwerTheAngmarim the Digger (GnEE) Turns: 916, Time: 00:01:47 Health: -9/20 AC: 0 Str: 7 XL: 2 Next: 58% Magic: 7/11 EV: 19 Int: 14 God: Gold: 47 SH: 0 Dex: 12 Spells: 9/10 levels left rFire x . . - Magic Parchment rCold . . . (offhand unavailable) rNeg . . . a - melded +0 robe rPois ∞ (helmet unavailable) rElec . (cloak unavailable) rCorr + (gloves unavailable) SInv + (boots unavailable) Will ++... g - amulet of magic regeneration Stlth ++ c - ring of see invisible HPRegen 0.23/turn (no ring) MPRegen 0.52/turn %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, (fangs 1), treasure sense, distributed training a: Begin Untransformation You were on level 2 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Missiles i - a throwing net Armour a - a +0 robe (melded) Jewellery c - a ring of see invisible (worn) f - a ring of fire g - an amulet of magic regeneration (worn) Scrolls e - a scroll of blinking {unknown} h - 2 scrolls of identify {unknown} j - a scroll of noise {unknown} Potions b - a potion of magic Talismans d - the inkwell talisman of Riapuibb (active) {Will++ rCorr} (You found it on level 1 of the Dungeon) [inkwell talisman] Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Ranged Weapons + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 2.0(2.7) Conjurations + Level 0.3(1.0) Hexes + Level 0.3(1.0) Summonings + Level 0.3(1.0) Necromancy + Level 0.3(1.0) Translocations + Level 0.3(1.0) Forgecraft + Level 0.3(1.0) Fire Magic + Level 0.3(1.0) Ice Magic + Level 0.3(1.0) Air Magic + Level 5.3(6.0) Earth Magic + Level 0.3(1.0) Alchemy + Level 0.6 Invocations + Level 0.5 Evocations + Level 0.4 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 40% 2d10 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 20% N/A 4% 3 Stone Arrow Conj/Erth 30% 3d8 9% 3 Brom's Barrelling Bould Conj/Erth 15% 2d5 28% 4 Petrify Alch/Erth 13% N/A 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [:* Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. (You have very sharp teeth.) You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Sigmund is severely wounded. A frilled lizard comes into view. Sigmund barely misses you. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe of protection and wearing a +0 robe (severely wounded, slightly transparent, 81% to hit) The blast of sand hits Sigmund but does no damage. Sigmund is severely wounded. Sigmund completely misses you. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe of protection and wearing a +0 robe (severely wounded, slightly transparent, 81% to hit) The blast of sand hits Sigmund. Sigmund is severely wounded. Sigmund casts a spell at you. You resist with almost no effort. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe of protection and wearing a +0 robe (severely wounded, slightly transparent, 81% to hit) The blast of sand hits Sigmund. Sigmund is almost dead. Sigmund smiles chillingly. Sigmund hits you from afar with a +0 scythe of protection. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe of protection and wearing a +0 robe (almost dead, slightly transparent, 81% to hit) The blast of sand hits Sigmund but does no damage. Sigmund is almost dead. Sigmund hits you from afar with a +0 scythe of protection! * * * LOW HITPOINT WARNING * * * The frilled lizard barely misses you. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe of protection and wearing a +0 robe (almost dead, slightly transparent, 81% to hit) The blast of sand hits Sigmund but does no damage. Sigmund is almost dead. Sigmund hits you from afar with a +0 scythe of protection! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. #...#########...## #.#... #####.....###.# #. .#. #..+...)......# ## ... ..####...###..# .#.##.#..#...# .# #. #.#..#.<.# # #. #.#..#...# #.#.##..###...####. #...;l......⌠...... ###.######...†)##.. #@ ##...## #. ##.## #. #'# #. ... #. ... #. .... You could see Sigmund (invisible) and a frilled lizard. Vanquished Creatures A ribbon worm (D:2) 2 endoplasms (D:1) A hobgoblin (D:1) 2 quokkas A ball python (D:1) A bat (D:1) 2 frilled lizards 4 goblins 4 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | QwerTheAngmarim the Gnoll Earth Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 5 | D:1 | Identified the inkwell talisman of Riapuibb {Will++ rCorr} 280 | D:1 | Found Saowet's Book Shop. 339 | D:1 | Found a faded altar of an unknown god. 392 | D:1 | Reached XP level 2. HP: 19/19 MP: 11/11 434 | D:1 | Found Nos Optap's Assorted Antiques. 491 | D:1 | Found Kutzotof's Armour Shop. 900 | D:2 | Noticed Sigmund 915 | D:2 | HP: 1/20 [Sigmund/+0 scythe of protection (8)] 916 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_loops_ring, shapermc_ecumenical_altar_venn, serial_shops, nicolae_shop_tiny_statue_garden, shop, nicolae_diamond_shop, kennysheep_another_room D:2: layout_loops_cross, serial_shops, nicolae_shop_behind_doors, grunt_ministairs_15, uniq_terence, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Fighting | | 0.5 Short Blades | | 0.5 Long Blades | | 0.5 Axes | | 0.5 Maces & Flails | | 0.5 Polearms | | 0.5 Staves | | 0.5 Ranged Weapons | | 0.5 Throwing | | 0.5 Armour | | 0.5 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.5 Unarmed Combat | | 0.5 Spellcasting | | 4.9 Hexes | | 0.3 Summonings | | 0.3 Necromancy | | 0.3 Translocations | | 0.3 Forgecraft | | 0.3 Fire Magic | | 0.3 Ice Magic | | 0.3 Air Magic | | 0.3 Earth Magic | | 5.3 Alchemy | | 0.3 Invocations | | 0.6 Evocations | | 0.5 Shapeshifting | | 0.4 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Sandblast || 39 Stab: Sleeping || 1 Armour: Skin || 8 Dodge: Dodged || 12 Form: Scroll || 1