QwerTheAngmarim Level 1 of the Dungeon (0, 0, D:1) 7 stones (19, -53, D:1) a +0 rapier (20, -36, D:1) a +0 club a goblin skeleton (23, -24, D:1) a +0 dagger a goblin skeleton (27, -28, D:1) a +0 spear (31, 0, D:1) a rat skeleton (36, -13, D:1) a +0 club (37, -34, D:1) a +0 dagger a goblin corpse (skeletalised by now) (53, -16, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 8 stones (1, -23, D:2) a +0 spear (4, -34, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (4, -5, D:2) a ball python skeleton (6, -25, D:2) a +0 whip (6, -6, D:2) a ball python skeleton (6, -5, D:2) an adder skeleton (9, -7, D:2) an adder skeleton (9, 4, D:2) a +0 spear (11, -17, D:2) a +0 dagger (19, -6, D:2) a +0 ring mail (20, -25, D:2) a +0 dagger a goblin skeleton (22, -26, D:2) a bat skeleton (25, -38, D:2) a +0 sling (32, -11, D:2) an adder skeleton (44, -13, D:2) a +0 whip (46, -23, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, -5, D:3) a +0 flail (13, 7, D:3) a +0 mace a +0 leather armour (20, -6, D:3) the +8 dagger "Etynoag" {heavy, rC- Str+3 Dex+5} rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). (22, 3, D:3) 5 stones (24, 32, D:3) a +0 heavy hand axe (24, 34, D:3) a +0 dagger a goblin corpse (skeletalised by now) (27, 7, D:3) a +0 dagger (30, -8, D:3) a +0 whip 5 stones (31, 2, D:3) a scroll of noise (32, -5, D:3) a +0 club (32, 20, D:3) a ball python corpse (skeletalised by now) (33, 20, D:3) a +0 dagger (35, 24, D:3) a +0 robe (51, 2, D:3) a +0 long sword (51, 10, D:3) a +0 club (52, 11, D:3) a +0 club a hobgoblin corpse (skeletalised by now) (53, 11, D:3) a +0 trident (54, 1, D:3) a +0 war axe a +0 chain mail a +0 club a +0 mace (60, 9, D:3) a +0 sling Level 4 of the Dungeon [Shop] Haniabu's General Store a phial of floods (560 gold) a potion of attraction (unknown) (42 gold) the ring "Uvedegarr" {^Contam rF+++ Wiz Dex+5} (1076 gold) [ring of wizardry] ^Contam: It causes magical contamination when unequipped. rF+++: It renders you almost immune to fire. Wiz: It increases the success rate of your magical spells. Dex+5: It affects your dexterity (+5). the Book of the Spellsmithed Fifth Circle (308 gold) Spells Type Level a - Brom's Barrelling Boulder Conjuration/Earth 4 b - Alistair's Walking Alembic Alchemy/Forgecraft 5 a potion of brilliance (56 gold) 2 potions of invisibility (unknown) (224 gold) a wand of quicksilver (4) (unknown) (235 gold) a wand of warping (10) (336 gold) (3, -26, D:4) an orb of energy (5, -5, D:4) a +0 sling (11, 1, D:4) a +0 dagger a +0 ring mail (15, 22, D:4) a +0 club a +0 club (16, 22, D:4) a +0 flail a +0 leather armour (18, -35, D:4) a +0 hand axe a +0 leather armour a +0 club a +0 leather armour an orc skeleton (18, -34, D:4) a +0 dagger (18, 15, D:4) a scarab talisman (18, 22, D:4) a +0 club (19, -35, D:4) a +0 flail 2 boomerangs (28, -25, D:4) 6 large rocks (29, -6, D:4) a +0 trident (32, 7, D:4) a +0 dagger (34, -18, D:4) 3 javelins (38, -10, D:4) 5 stones (39, 1, D:4) a +0 dagger (42, -11, D:4) a quokka skeleton Level 5 of the Dungeon