Dungeon Crawl Stone Soup version 0.34-a0-962-gc80b890e59 (webtiles) character file. Game seed: 9427200595519016373 4 QwerTheAngmarim the Grave Robber (level 1, -1/13 HPs) Began as a Mummy Necromancer on Oct 18, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:57 (243 turns). QwerTheAngmarim the Grave Robber (Mummy Necromancer) Turns: 243, Time: 00:00:57 Health: -1/13 AC: 2 Str: 11 XL: 1 Next: 58% Magic: 0/4 EV: 11 Int: 14 God: Gold: 54 SH: 0 Dex: 12 Spells: 5/6 levels left rFire x . . (150%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 3.0 Spellcasting + Level 4.1 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 40% 2d9 6% 2 Vampiric Draining Necr 20% 2d7 12% 3 Animate Dead Necr 20% N/A 36% 4 Curse of Agony Necr 20% N/A 73% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History The jackal closely misses you. The jackal bites your soul wisp but does no damage. The jackal barely misses you. The jackal misses you. Your soul wisp closely misses the jackal. The frilled lizard barely misses your soul wisp. The jackal bites your soul wisp. Your soul wisp returns to where it belongs. The jackal is no longer weakened. The jackal barely misses you. The jackal barely misses you. x2 The jackal attacks as it pursues you! The jackal barely misses you. x2 The jackal attacks as it pursues you! The jackal bites you. The jackal attacks as it pursues you! The jackal closely misses you. The jackal closely misses you. The jackal barely misses you. The jackal closely misses you. The jackal bites you. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (chance to affect: 67%) You feel a surge of power! The frilled lizard struggles to resist. The frilled lizard barely misses you. You closely miss the frilled lizard. The frilled lizard closely misses you. You hit the frilled lizard. You kill the frilled lizard! Your Spellcasting skill increases to level 3! You closely miss the jackal. You closely miss the jackal. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal closely misses you. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (chance to affect: 67%) You feel a surge of power! You miscast Soul Splinter. Nothing appears to happen. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You can't drink. You closely miss the jackal. The jackal bites you. You die... .....# .....######### .....##......# ########### .....##......# #.........# .....##......# #.........# .....##......# #.........# .....##......# ###......## .....##!.....#####h.....########. ................@hh.............. #.....#........###h............# #.....#........# #............... #.....#..∩.....# #.............## #.....####.....# #......####..... #.....# #.....# ###...... ..#.# .....## ##...... #....... .... .....# #....#.. #........ ... .....# #######. ......... ### You could see 4 jackals. Vanquished Creatures A bat (D:1) A frilled lizard (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A kobold (D:1) A rat (D:1) 3 creatures vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | QwerTheAngmarim the Mummy Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 162 | D:1 | Found Zejiurghe's Jewellery Shoppe. 243 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_basic, serial_shops, shop, minmay_pentomino_z2 Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.0 Dodging | | 1.5 Stealth | | 1.5 Necromancy | | 4.1 Action || total ---------------------------++------- Attack: Normal || 20 Melee: Dagger || 20 Cast: Soul Splinter || 10 Armour: Robe || 15 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 246 | 246 | 0 | 0 | 186 | 1 | 246.0 | Dungeon | 246 | 246 | 0 | 0 | 186 | 1 | 246.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 246 daAuts