Dungeon Crawl Stone Soup version 0.34-a0-1354-gd67d0794c6 (webtiles) character file. Game seed: 14874168218108404046 37 RISEAFRICA the Apothecary (level 3, 0/24 HPs) Began as a Coglin Alchemist on Nov 25, 2025. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:06:10 (714 turns). RISEAFRICA the Apothecary (Coglin Alchemist) Turns: 714, Time: 00:06:11 Health: 0/24 AC: 9 Str: 8 XL: 3 Next: 41% Magic: 2/5 EV: 10 Int: 16 God: Gold: 87 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . (100%) c - +0 short sword {Akiya} rCold . . . (100%) d - +0 spear {Karl} rNeg . . . (100%) b - +3 leather armour rPois . (100%) g - +2 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.09/turn %: no passive effects @: mighty, lethally poisoned (0 -> -5), attractive, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery, low MP 1, feed off suffering 1 a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) {Akiya} (You took it off a kobold on level 2 of the Dungeon) d - a +0 spear (offhand) {Karl} (You found it on level 2 of the Dungeon) f - a +0 halberd {Sanghe} (You found it on level 2 of the Dungeon) Missiles e - 6 boomerangs Armour a - a +0 robe b - a +3 leather armour (worn) (You found it on level 1 of the Dungeon) g - a +2 helmet (worn) (You found it on level 2 of the Dungeon) Wands b - a wand of quicksilver (7) (You found it on level 4 of the Dungeon) Scrolls t - 2 scrolls of teleportation {!r!d, @r3} Potions A - a potion of attraction {!q} Skills: - Level 3.0 Axes - Level 1.7 Dodging - Level 1.5 Stealth - Level 1.7 Spellcasting - Level 0.8 Conjurations + Level 3.2 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 24% 1d1 16% 1 b - Mercury Arrow Conj/Alch 16% 2d6 21% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 4% 3-4/arc 36% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 47% 3 Stone Arrow Conj/Erth 4% 3d7 61% 3 Olgreb's Toxic Radiance Alch 11% N/A 63% 4 Sticky Flame Fire/Alch 6% 2d4 83% 4 Airstrike Air 0% 2d(1-17) 97% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 Natasha Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Your magical capacity is low. (-10% MP) You can sometimes gain power from killing poisoned or drained foes. Message History MP restored: 5 Casting: Mercury Arrow (safe; 21% risk of failure) Aiming: Mercury Arrow (safe; 21% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (chance to weaken: 88%) You miscast Mercury Arrow. Nothing appears to happen. The water moccasin barely misses you. You now have 3/5 mp. Casting: Mercury Arrow (safe; 21% risk of failure) Aiming: Mercury Arrow (safe; 21% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (chance to weaken: 88%) The glob of mercury hits the water moccasin. The water moccasin looks weaker. The water moccasin bites you but does no damage. x2 You now have 1/5 mp. Hit: c) +0 short sword {Akiya} Press: ? - help, Dir - move target Aim: a water moccasin (lightly wounded, weak, 42% to hit) You hit the water moccasin with your +0 spear. You hit the water moccasin with your +0 short sword. The water moccasin bites you but does no damage. Hit: c) +0 short sword {Akiya} Press: ? - help, Dir - move target Aim: a water moccasin (lightly wounded, weak, 42% to hit) You hit the water moccasin with your +0 short sword. You hit the water moccasin but do no damage. The water moccasin misses you. The water moccasin bites you but does no damage. Hit: c) +0 short sword {Akiya} Press: ? - help, Dir - move target Aim: a water moccasin (moderately wounded, weak, 42% to hit) You hit the water moccasin with your +0 spear. You hit the water moccasin with your +0 short sword. The water moccasin bites you but does no damage. Hit: c) +0 short sword {Akiya} Press: ? - help, Dir - move target Aim: a water moccasin (heavily wounded, weak, 42% to hit) You barely miss the water moccasin with your +0 short sword. You closely miss the water moccasin with your +0 spear. The water moccasin is no longer weakened. The water moccasin bites you. You take 4 damage, and have 20/24 hp. Hit: c) +0 short sword {Akiya} Press: ? - help, Dir - move target Aim: a water moccasin (heavily wounded, 42% to hit) You hit the water moccasin with your +0 spear. You barely miss the water moccasin with your +0 short sword. The water moccasin bites you but does no damage. The water moccasin barely misses you. Hit: c) +0 short sword {Akiya} Press: ? - help, Dir - move target Aim: a water moccasin (heavily wounded, 42% to hit) You closely miss the water moccasin with your +0 short sword. You hit the water moccasin but do no damage. The water moccasin bites you but does no damage. Hit: c) +0 short sword {Akiya} Press: ? - help, Dir - move target Aim: a water moccasin (heavily wounded, 42% to hit) You hit the water moccasin with your +0 spear. You barely miss the water moccasin with your +0 short sword. The water moccasin bites you. The water moccasin bites you! You are lethally poisoned! The water moccasin poisons you! You take 8 damage, and have 12/24 hp. MASSIVE DAMAGE!! Hit: c) +0 short sword {Akiya} Press: ? - help, Dir - move target Aim: a water moccasin (heavily wounded, 42% to hit) You miss the water moccasin with your +0 short sword. You hit the water moccasin but do no damage. You feel very sick. The water moccasin closely misses you. You take 3 damage, and have 9/24 hp. It was a potion of attraction. You feel attractive to monsters. f -> A - a potion of attraction * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin completely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 4/24 hp. MASSIVE DAMAGE!! It was a potion of might. You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin misses you. You take 2 damage, and have 2/24 hp. It was a potion of mutation. You feel extremely strange. Vile energies swirl pleasantly through your soul. You feel less energetic. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin completely misses you. You take 1 damage, and have 1/24 hp. Hit: c) +0 short sword {Akiya} Press: ? - help, Dir - move target Aim: a water moccasin (heavily wounded, 42% to hit) You closely miss the water moccasin with your +0 spear. You barely miss the water moccasin with your +0 short sword. You die... .............+.....#### .............##.#...... . .............+..#.##### .. ##.....†.....####...... ...###.............######### ...................##....... ....S..#####.....#.##.####[# .......#####.###.#.##.# #.. .......'..S@.# #.#<...# #.# .......####### #.#.#### ### ....... #.#..# ....... #....# ....... ###### ....... ....... ....... You could see a water moccasin. Vanquished Creatures An adder (D:2) 2 dart slugs (D:2 D:4) 2 ribbon worms (D:2) 2 endoplasms (D:1) A hobgoblin (D:2) 4 jackals (D:2) A quokka (D:2) 6 ball pythons (D:2 D:4) 4 bats (D:1 D:2) A kobold (D:2) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RISEAFRICA the Coglin Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 55 | D:1 | HP: 5/13 [frozen (3)] 164 | D:2 | Reached skill level 1 in Axes 174 | D:2 | Reached XP level 2. HP: 16/19 MP: 0/4 236 | D:2 | Learned a level 2 spell: Mercury Arrow 336 | D:2 | HP: 8/19 [hobgoblin (5)] 338 | D:2 | Reached skill level 2 in Axes 346 | D:2 | HP: 4/19 [ribbon worm (7)] 351 | D:2 | HP: 2/19 [ribbon worm (2)] 494 | D:2 | Reached XP level 3. HP: 15/24 MP: 5/5 581 | D:3 | Noticed Natasha 685 | D:4 | Reached skill level 3 in Axes 693 | D:4 | Noticed a water moccasin 709 | D:4 | HP: 12/24 [water moccasin (7)] 711 | D:4 | HP: 4/24 [water moccasin (3)] 713 | D:4 | Gained mutation: You can sometimes gain power from killing | poisoned or drained foes. [potion of mutation] 713 | D:4 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 713 | D:4 | HP: 1/24 [poisoned by a water moccasin] 714 | D:4 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_loops_ring D:2: layout_basic, serial_glass, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_b, kennysheep_flooded_box D:3: layout_rooms, kennysheep_slug_shrine, gup_sewer_entry_glass, kennysheep_generic_room_14, chequers_serial_rivers_large_a, roderic_lattice_a, palyth_stone_intersect, minivault_14, uniq_robin, uniq_natasha D:4: layout_basic, mainiacjoe_overflow_paths, moated_statue Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 1 2 3 | 3.0 Dodging | | 1.7 Stealth | | 1.5 Spellcasting | | 1.7 Conjurations | | 0.8 Alchemy | | 3.2 Action || total ---------------------------++------- Attack: Normal || 82 Melee: Unarmed || 23 Short sword || 53 Spear || 53 Cast: Poisonous Vapours || 16 Mercury Arrow || 2 Drink: Haste || 1 Might || 1 Attraction || 1 Magic || 1 Mutation || 1 Read: Enchant armour || 2 Teleportation || 1 Vulnerability || 1 Poison || 1 Identify || 1 Stab: Sleeping || 2 Armour: Robe || 41 Leather armour || 25 Dodge: Dodged || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 691 | 681 | 10 | 5 | 0 | 4 | 172.8 | Dungeon | 691 | 681 | 10 | 5 | 0 | 4 | 172.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 427 daAuts D:1: 148 daAuts D:4: 98 daAuts D:3: 16 daAuts Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_loops_ring D:2: layout_basic, serial_glass, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_b, kennysheep_flooded_box D:3: layout_rooms, kennysheep_slug_shrine, gup_sewer_entry_glass, kennysheep_generic_room_14, chequers_serial_rivers_large_a, roderic_lattice_a, palyth_stone_intersect, minivault_14, uniq_robin, uniq_natasha D:4: layout_basic, mainiacjoe_overflow_paths, moated_statue Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 691 | 681 | 10 | 5 | 0 | 4 | 172.8 | Dungeon | 691 | 681 | 10 | 5 | 0 | 4 | 172.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 427 daAuts D:1: 148 daAuts D:4: 98 daAuts D:3: 16 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.5 +-------+-------+-------+-------+-------+----------------------