Radio Level 1 of the Dungeon (0, 0, D:1) a +0 robe (15, -22, D:1) a +0 club 4 stones a kobold skeleton (20, -25, D:1) a +0 dagger of venom a kobold corpse (skeletalised by now) (26, -26, D:1) a +0 ring mail (39, -17, D:1) a +0 club a goblin corpse (skeletalised by now) (39, -14, D:1) a +0 dagger (41, -12, D:1) a +0 dagger a goblin skeleton (42, -16, D:1) a +0 leather armour (42, -13, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) (43, -13, D:1) a +0 dagger (48, -29, D:1) a rat skeleton (52, -41, D:1) a +0 whip (55, 3, D:1) 5 stones (58, -34, D:1) a +0 leather armour (59, -43, D:1) a +0 leather armour (64, -48, D:1) a stone (65, -47, D:1) a frilled lizard skeleton (67, -9, D:1) a +0 robe Level 2 of the Dungeon [Shop] Baecs's Weapon Shop a +0 dagger (22 gold) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} (1291 gold) Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. EV+3: It affects your evasion (+3). Yredelemnul disapproves of the use of such an item. 3 boomerangs (66 gold) a +0 hand axe (33 gold) a +2 broad axe of venom (250 gold) a +0 flail (38 gold) a +0 dagger (22 gold) a +0 sling (16 gold) a +0 shortbow (33 gold) [Shop] Notomak's Weapon Shop a +0 sling (15 gold) a +0 falchion (30 gold) a +0 dagger (20 gold) a +0 short sword (30 gold) a +0 sling (15 gold) the +4 short sword "Faimoilo" {freeze, rElec rPois rF- rC+} (436 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. 3 stones (3 gold) a +2 halberd of flaming (192 gold) 5 stones (5 gold) a +5 scimitar of electrocution (420 gold) (15, 17, D:2) a +0 club (17, -7, D:2) a +0 club 2 stones (27, 4, D:2) a +0 club (29, -12, D:2) a +0 sling (29, 12, D:2) a +0 ring mail (32, -1, D:2) a +2 dagger of venom a +0 robe (43, -6, D:2) a +0 war axe (43, 22, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +2 heavy mace (1, 1, D:3) a +0 club a +0 leather armour (4, 11, D:3) the felid skeleton of Natasha (5, 4, D:3) a +0 club (6, 12, D:3) a +0 hand axe (7, 12, D:3) a +0 dagger a +0 leather armour (8, 12, D:3) a +0 hand axe (9, -5, D:3) a +0 dagger (11, 12, D:3) a +4 mace a boomerang (15, 6, D:3) 3 flux baubles (18, -26, D:3) a +0 robe (24, -19, D:3) a +0 ring mail (25, 21, D:3) a +0 dagger a +0 robe a +0 hand axe (25, 22, D:3) a +0 club (26, 21, D:3) a +0 whip