Radio Level 1 of the Dungeon [Shop] Erghemmo's Jewellery Emporium a ring of poison resistance (unknown) (200 gold) an amulet of reflection (300 gold) a scarab talisman (250 gold) a ring of fire (unknown) (250 gold) a ring of magical power (unknown) (200 gold) a +4 ring of protection (unknown) (360 gold) a ring of protection from fire (unknown) (250 gold) an inkwell talisman (200 gold) a +6 ring of intelligence (unknown) (360 gold) a +4 ring of slaying (unknown) (360 gold) an amulet of guardian spirit (unknown) (300 gold) (0, 0, D:1) a +0 robe (0, 6, D:1) 2 flux baubles (6, -9, D:1) a hobgoblin corpse (skeletalised by now) (14, 0, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) a quokka corpse (skeletalised by now) a bat corpse (skeletalised by now) (20, -11, D:1) a +0 dagger (21, 22, D:1) a frilled lizard skeleton (28, -3, D:1) a +0 short sword (28, 0, D:1) a +0 ring mail (28, 25, D:1) a frilled lizard skeleton (28, 28, D:1) a +0 dagger (47, 16, D:1) a +0 mace (48, 23, D:1) a +0 leather armour (55, 33, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Cuheqaz's Assorted Antiques a potion of curing (45 gold) a Gell's gravitambourine (2/2) (600 gold) a +0 robe (13 gold) a phantom mirror (600 gold) [Shop] Ymanolaz's Antique Weapon Shoppe a +3 flail of draining (722 gold) the +9 dagger of Indomitability {flame, rN+ Dex+4 Stlth-} (2070 gold) rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). Stlth-: It makes you less stealthy. a +4 dagger of pain (837 gold) a +0 rapier (170 gold) a +0 spear (93 gold) the +11 dagger "Xufeum" {flame, rElec rC+ rN+} (2597 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. rN+: It protects you from negative energy. a +1 short sword of draining (384 gold) a +0 short sword (93 gold) [Shop] Poyf's Assorted Antiques a wand of flame (2) (23 gold) a +0 leather armour (34 gold) a scroll of poison (68 gold) an amulet of magic regeneration (510 gold) a +2 quarterstaff of speed (459 gold) a scroll of identify (34 gold) a scroll of identify (34 gold) a phantom mirror (680 gold) a scroll of blinking (161 gold) a lightning rod (4/4) (680 gold) [Shop] Irorphal's Weapon Emporium the +4 morningstar of the Harvest {elec, rElec Will+ Int+4} (693 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). the +9 short sword of Lonlos {pain, Str-2 Int+4 Dex+5} (816 gold) Str-2: It affects your strength (-2). Int+4: It affects your intelligence (+4). Dex+5: It affects your dexterity (+5). 6 stones (6 gold) the +2 dagger "Fuzaec" {pain, rC- Str+8 Int-5} (234 gold) rC-: It makes you vulnerable to cold. Str+8: It affects your strength (+8). Int-5: It affects your intelligence (-5). a +0 dagger (22 gold) 6 stones (6 gold) a +0 trident (38 gold) a +0 mace (33 gold) 7 stones (7 gold) a +0 quarterstaff (55 gold) a +4 war axe (280 gold) (0, 0, D:2) a dragon-coil talisman (3, 1, D:2) an adder corpse (skeletalised by now) (6, 33, D:2) a +0 club (9, 21, D:2) a potion of moonshine (9, 24, D:2) a ball python corpse (skeletalised by now) (11, -8, D:2) a staff of cold (12, -4, D:2) 4 large rocks (13, -7, D:2) a potion of brilliance (13, 14, D:2) a potion of brilliance (14, 1, D:2) a +0 whip (16, 6, D:2) the amulet "Plog" {Faith Int+2} [amulet of faith] Faith: It allows you to gain divine favour quickly. Int+2: It affects your intelligence (+2). (16, 25, D:2) a ball python corpse (skeletalised by now) (24, 15, D:2) a frilled lizard corpse (skeletalised by now) (25, 14, D:2) a +0 club (25, 17, D:2) a +0 dagger a hobgoblin corpse (skeletalised by now) (30, 17, D:2) a +2 dagger of speed (42, 1, D:2) a bat corpse (skeletalised by now) (44, 14, D:2) a rat skeleton (47, 5, D:2) a +0 club a goblin corpse (skeletalised by now) (48, 3, D:2) a quill talisman Level 3 of the Dungeon (1, 0, D:3) an amulet of reflection (10, 19, D:3) 3 stones (12, 19, D:3) a giant cockroach corpse (13, 29, D:3) a +0 flail an orc corpse a bat corpse (14, 28, D:3) a +0 club (16, 3, D:3) a +0 club