Radio Level 1 of the Dungeon [Shop] Hichi's Weapon Shop a +0 whip (25 gold) a +3 sling of flaming (197 gold) a +1 partisan of venom (154 gold) a +0 hand axe (30 gold) the +8 flail "Soefinuj" {protect, Dex+4} (596 gold) Dex+4: It affects your dexterity (+4). a +0 mace (30 gold) a +0 whip (25 gold) a +2 halberd of venom (168 gold) (2, 4, D:1) 6 curare-tipped darts (2, 16, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (5, 3, D:1) a frilled lizard skeleton (13, -10, D:1) 5 darts of disjunction (15, 30, D:1) 6 stones (18, 14, D:1) a rat skeleton (24, 33, D:1) a bat corpse (skeletalised by now) (32, 38, D:1) a frilled lizard corpse (skeletalised by now) (33, 16, D:1) a frilled lizard skeleton (37, 38, D:1) a +0 robe (45, 4, D:1) a hobgoblin skeleton (47, 26, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon [Shop] Uttojud's Assorted Antiques a potion of curing (66 gold) a box of beasts (880 gold) a potion of curing (66 gold) a +0 war axe (77 gold) a scroll of vulnerability (88 gold) a potion of heal wounds (176 gold) a box of beasts (880 gold) (0, 0, D:2) a +0 robe (10, -11, D:2) a +0 short sword 5 stones (11, -11, D:2) a +0 short sword a +0 sling a +0 club a kobold corpse (skeletalised by now) (11, 9, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (12, -10, D:2) a ball python corpse (skeletalised by now) (16, 2, D:2) a bat corpse (skeletalised by now) (20, 4, D:2) a +1 spear of venom (26, 1, D:2) 5 poisoned darts (27, -19, D:2) the inkwell talisman of Divine Compulsion {Rampage rF++ Int-2 Dex+3} [inkwell talisman] Rampage: It bestows one free step when moving towards enemies. rF++: It greatly protects you from fire. Int-2: It affects your intelligence (-2). Dex+3: It affects your dexterity (+3). (27, -2, D:2) a +0 scythe the human skeleton of Sigmund (28, 3, D:2) a +0 leather armour (31, -5, D:2) a +0 leather armour (32, 11, D:2) a rat corpse (skeletalised by now) (39, 2, D:2) an adder skeleton (43, 7, D:2) a +0 ring mail (46, 10, D:2) a +0 dagger (47, 9, D:2) a +0 whip a stone Level 3 of the Dungeon (0, 1, D:3) a +3 spear (unseen) (0, 2, D:3) a scroll of identify (5, -4, D:3) a book of Fire (8, -6, D:3) a jackal corpse (8, -5, D:3) a +0 spear a gnoll corpse (9, -5, D:3) a +0 club (9, -4, D:3) a jackal corpse (10, -4, D:3) a +0 club (11, -5, D:3) a +0 club a goblin corpse (15, 17, D:3) a +0 dagger a goblin corpse (18, 3, D:3) 8 stones (19, -5, D:3) a giant cockroach corpse (26, 3, D:3) a +0 dagger a +0 leather armour an orc corpse (26, 27, D:3) 9 stones (27, 2, D:3) a bat corpse (33, -9, D:3) a +0 dagger (33, 8, D:3) a +0 ring mail (38, 25, D:3) a +0 falchion a +0 ring mail a +0 dagger a +0 leather armour a +0 short sword a +0 ring mail a rat corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (39, 25, D:3) a +0 club (43, 25, D:3) 7 stones