Dungeon Crawl Stone Soup version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 14338060917032420981 56 Radio the Conjurer (level 3, 0/24 HPs) Began as a Demonspawn Conjurer on Nov 14, 2025. Slain by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:50 (1656 turns). Radio the Conjurer (Demonspawn Conjurer) Turns: 1656, Time: 00:02:50 Health: 0/24 AC: 2 Str: 7 XL: 3 Next: 71% Magic: 2/7 EV: 11 Int: 20 God: Gold: 72 SH: 4 Dex: 11 Spells: 5/8 levels left rFire . . . c - +2 short sword (holy) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ j - ring of see invisible HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: horns 1, condensation shield a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons c - a +2 short sword of holy wrath (weapon) d - a +0 short sword Armour a - a +0 robe (worn) Jewellery j - a ring of see invisible (worn) Scrolls e - a scroll of poison {unknown} f - a scroll of amnesia {unknown} h - a scroll of torment {unknown} i - a scroll of teleportation {unknown} k - a scroll of noise {unknown} Potions b - a potion of magic g - a potion of ambrosia Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 3.3 Spellcasting + Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 6% N/A 14% 1 Kinetic Grapnel Frge 12% 1d4 14% 1 Poisonous Vapours Alch/Air 12% 1d1 14% 1 Summon Small Mammal Summ 12% N/A 14% 1 Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. A meltable shield of frost defends you. (SH +4) Message History You feel sick. You feel sick. You feel sick. You are no longer poisoned. Key pressed, stopping explore. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Found a stone staircase leading down. The magic dart hits the frilled lizard. You kill the frilled lizard! You see here a +0 spear. Found a club. There is a stone staircase leading down here. You see here a frilled lizard corpse. You now have 72 gold pieces (gained 4). Found a helmet. You see here a +0 helmet. Found a hammer. Found a runed translucent door. You open the door. Crazy Yiuf shouts! Crazy Yiuf grits, "Snurf!" Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (81% to hit) You focus your ray upon Crazy Yiuf. The searing ray misses Crazy Yiuf. (Press . to maintain the ray.) The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. Crazy Yiuf says, "Liver turtle testudinal!" The searing ray misses Crazy Yiuf. Crazy Yiuf closely misses you. The searing ray hits Crazy Yiuf. Crazy Yiuf is heavily wounded. You finish channelling your searing ray. Crazy Yiuf hits you with a +4 quarterstaff of chaos!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You convulse. You die... .### #.# ######.#### ..........## ######..#..# ##### # ##.#### #÷.)# #.# #...# #.# ... #.# #j# #.# ♣♣@♣ #.# ♣.♣♣ #.### ♣♣.♣ # #...# ♣.♣♣ ###.# ♣♣.♣♣ #.# ♣...♣♣ #.# ♣♣...♣ #.# #....# ## #.# ##..## You could see Crazy Yiuf. Vanquished Creatures 2 adders (D:2) A dart slug (D:2) 4 endoplasms (D:1) 6 giant cockroaches A hobgoblin (D:2) 4 jackals (D:2) 2 quokkas (D:1) A ball python (D:1) 6 bats 5 frilled lizards A goblin (D:1) 5 kobolds 4 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Radio the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 200 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 200 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 941 | D:2 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 941 | D:2 | Reached XP level 3. HP: 13/24 MP: 1/7 1565 | D:2 | Learned a level 2 spell: Searing Ray 1649 | D:2 | Noticed Crazy Yiuf 1656 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_rooms, hex_tiny D:2: layout_loops_ring, grunt_ministairs_1, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.5 Action || total ---------------------------++------- Melee: Short sword || 27 Cast: Magic Dart || 72 Searing Ray || 1 Use: Potion || 3 Armour: Robe || 19 Dodge: Dodged || 18 Block: Other || 2