Radio Level 1 of the Dungeon (0, 0, D:1) a +0 trident (2, 2, D:1) a frilled lizard skeleton (5, 27, D:1) a +0 vampiric dagger a hobgoblin skeleton (9, -12, D:1) a +0 club (15, -12, D:1) a +0 robe (15, 6, D:1) a +0 spear (25, -9, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (26, 43, D:1) a +0 whip 3 stones a kobold corpse (skeletalised by now) (26, 44, D:1) a frilled lizard corpse (skeletalised by now) (29, 44, D:1) a +0 long sword (43, 33, D:1) a rat corpse (skeletalised by now) (45, 21, D:1) a +0 club (49, 23, D:1) 6 stones (49, 36, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (2, 1, D:2) a +0 plate armour (2, 12, D:2) a ball python skeleton (9, 6, D:2) a +0 sling (14, 10, D:2) a +0 scale mail (22, 25, D:2) a jackal corpse (skeletalised by now) (23, -9, D:2) a +0 mace (23, 25, D:2) a jackal corpse (skeletalised by now) (26, 25, D:2) 8 stones (42, 27, D:2) a ball python corpse (skeletalised by now) (43, -13, D:2) 6 large rocks (45, 5, D:2) 5 stones (47, 7, D:2) a +0 dagger a kobold corpse (skeletalised by now) (50, 5, D:2) a +0 hand axe Level 3 of the Dungeon (1, -10, D:3) a +0 club a +0 club (1, -9, D:3) a +0 spear (1, -8, D:3) a +0 spear (7, -12, D:3) a staff of air (10, -3, D:3) a +0 sling (15, 0, D:3) a +0 whip a +0 chain mail (15, 4, D:3) a +0 dagger a stone a kobold skeleton (16, 0, D:3) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (16, 1, D:3) a +1 dagger of venom a +0 robe a +0 mace a +0 leather armour a +0 dagger a +0 leather armour an orc skeleton an orc skeleton (16, 2, D:3) a +0 dagger a +0 ring mail a +0 dagger a +0 hand axe a +0 scale mail a goblin skeleton (17, 0, D:3) a +0 great sword (18, -4, D:3) a hobgoblin skeleton (22, -9, D:3) a +0 hand axe (23, 32, D:3) 6 stones (24, 25, D:3) a +0 club a goblin corpse (skeletalised by now) (37, 7, D:3) a kobold skeleton (38, 39, D:3) an adder corpse (skeletalised by now) (48, 10, D:3) a +0 whip a +0 leather armour a rat skeleton an orc skeleton a rat skeleton Level 4 of the Dungeon (7, 22, D:4) a hobgoblin corpse (skeletalised by now) (12, -2, D:4) a +0 whip (15, 2, D:4) a +0 club a kobold skeleton (21, 29, D:4) a +0 club a +0 leather armour the goblin corpse of Ijyb (skeletalised by now) (34, 19, D:4) a +0 trident (34, 28, D:4) a hobgoblin corpse (skeletalised by now) (40, -7, D:4) an adder corpse (skeletalised by now) (46, 7, D:4) a +0 pair of gloves (59, 12, D:4) a ball python corpse (skeletalised by now) (66, 9, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a rat skeleton a river rat skeleton (3, -3, D:5) a rat skeleton an adder skeleton (20, -19, D:5) the +7 short sword of the Valley of Death {distort, rElec rC++ Int+3 SInv} rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (39, 0, D:5) 5 stones (54, -6, D:5) a ring of see invisible (55, -13, D:5) a +0 short sword of draining an iguana corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a stone (6, 4, D:6) a +0 dagger (6, 8, D:6) a steam dragon skeleton (26, 12, D:6) a +0 sling (26, 14, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 robe a +0 dagger the elf skeleton of Duvessa (2, -8, D:7) a +0 short sword a +0 leather armour (13, 22, D:7) a rimehorn talisman (15, 0, D:7) a +0 ring mail a +0 flail an orc skeleton (15, 1, D:7) a +0 scale mail a +0 club a +0 short sword a +0 war axe (15, 3, D:7) a +0 flail (18, -29, D:7) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (19, -30, D:7) a +0 whip (19, -29, D:7) a +0 whip a +0 whip a +0 leather armour a +0 flail an orc corpse (skeletalised by now) (20, -30, D:7) a +0 dagger (21, -32, D:7) a +0 short sword (22, 16, D:7) an acid dragon corpse (skeletalised by now) (24, -30, D:7) a +0 dagger a kobold corpse (skeletalised by now) (27, -31, D:7) a +0 dagger a stone a kobold corpse (skeletalised by now) (37, 13, D:7) a +0 war axe (42, -16, D:7) a +0 robe Level 8 of the Dungeon (21, 8, D:8) 4 poisoned darts (25, 10, D:8) a +0 scale mail (31, -3, D:8) 10 gold pieces (31, -1, D:8) 18 gold pieces (37, 9, D:8) a +0 rapier (39, -5, D:8) a +0 club an orc skeleton (42, 11, D:8) a +0 ring mail (48, 2, D:8) a +0 long sword a +0 orcbow a +0 plate armour an orc corpse (skeletalised by now) (48, 4, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (48, 5, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (48, 6, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) a +0 sling (41, 5, D:9) a scarf of shadows Level 10 of the Dungeon [Shop] Jivef's Antique Armour Shoppe a +0 leather armour (54 gold) a +0 pair of boots of rampaging (310 gold) a +0 plate armour (486 gold) the +0 leather armour of the Final Songs {rElec Regen+ Str-3 Stlth+} (337 gold) rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Str-3: It affects your strength (-3). Stlth+: It makes you more stealthy. a +2 crystal plate armour (1944 gold) a +0 robe (24 gold) a +0 chain mail (162 gold) a +0 plate armour (486 gold) a +0 leather armour (54 gold) a +0 robe (24 gold) (7, -22, D:10) a +0 short sword a +0 robe a +0 flail a +0 chain mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (21, -9, D:10) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (24, -17, D:10) a +0 trident (46, -24, D:10) 4 stones (46, -12, D:10) a yak corpse (skeletalised by now) (52, -15, D:10) 6 stones (52, 0, D:10) the staff "Jesumin" {^Contam rElec rF++ Air} [staff of air] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Air: It increases the power of your Air spells. (58, -6, D:10) a +0 ring mail a +0 spear (58, -5, D:10) a +0 halberd a +0 club a +0 whip a gnoll skeleton a gnoll skeleton a gnoll skeleton (58, -4, D:10) a +0 flail a +0 spear Level 11 of the Dungeon (0, 0, D:11) 8 stones (6, 0, D:11) a +0 leather armour (7, 25, D:11) a +0 dagger a +0 robe a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 1 of the Lair of Beasts (0, 0, Lair:1) a yak skeleton a yak skeleton (3, -29, Lair:1) a +0 hand axe (5, -39, Lair:1) an elephant corpse (skeletalised by now) an elephant corpse (skeletalised by now) (7, -13, Lair:1) a blink frog corpse (skeletalised by now) (8, -11, Lair:1) a komodo dragon corpse (skeletalised by now) (14, -42, Lair:1) a cane toad corpse (skeletalised by now) (14, -15, Lair:1) a blink frog corpse (skeletalised by now) (15, -15, Lair:1) 3 stones (29, -32, Lair:1) a yak corpse (skeletalised by now) (29, -6, Lair:1) an elephant corpse (skeletalised by now) (30, -31, Lair:1) a yak corpse (skeletalised by now) (31, -4, Lair:1) an elephant corpse (skeletalised by now) (32, -4, Lair:1) an elephant corpse (skeletalised by now) (33, -4, Lair:1) a cane toad corpse (skeletalised by now) (48, -26, Lair:1) a blink frog corpse (skeletalised by now) (48, -25, Lair:1) a blink frog corpse (skeletalised by now) (50, -42, Lair:1) 6 atropa-tipped darts (51, -18, Lair:1) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) Level 2 of the Lair of Beasts (11, -23, Lair:2) 10 gold pieces (15, -18, Lair:2) a blink frog corpse (skeletalised by now) (22, -15, Lair:2) a death yak corpse (skeletalised by now) Level 3 of the Lair of Beasts (0, 0, Lair:3) the orb of Youthful Indiscretion {*Rage, rF++ rC+ Ice} rF++: It greatly protects you from fire. rC+: It protects you from cold. Ice: It increases the power of your Ice spells. (7, 0, Lair:3) 4 poisoned darts (11, -16, Lair:3) a wyvern corpse (skeletalised by now) (30, 15, Lair:3) a komodo dragon corpse (skeletalised by now) Level 4 of the Lair of Beasts (0, 0, Lair:4) a water moccasin corpse (skeletalised by now) (39, 51, Lair:4) a water moccasin corpse (skeletalised by now) Level 5 of the Lair of Beasts (0, 0, Lair:5) 18 gold pieces (3, 2, Lair:5) a hell rat corpse (5, -2, Lair:5) a dream sheep corpse (6, -1, Lair:5) a skyshark corpse (10, -1, Lair:5) a stone (15, -4, Lair:5) a harpy corpse (22, -3, Lair:5) an elephant corpse (23, -2, Lair:5) a hornet corpse (26, -5, Lair:5) the +1 flail "Kerumi Puhaa" {elec, Int+3} Int+3: It affects your intelligence (+3). (35, 1, Lair:5) a hell rat corpse a hell rat corpse Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (4, 26, Slime:5) the +7 spear of Fioptiwn {vamp, Fly rF+} Fly: It grants you flight. rF+: It protects you from fire. (5, 24, Slime:5) the wellspring talisman "Onkoma" {MP+9 Str+2} [wellspring talisman] MP+9: It affects your magic capacity (+9). Str+2: It affects your strength (+2). (5, 25, Slime:5) the +6 demon trident of Nightmares {pain, Will+ MP+7 Int+3} Will+: It increases your willpower. MP+7: It affects your magic capacity (+7). Int+3: It affects your intelligence (+3). (6, 25, Slime:5) the +6 rapier of Suik {freeze, Will+ Str+4 SInv} Will+: It increases your willpower. Str+4: It affects your strength (+4). SInv: It lets you see invisible. (24, 15, Slime:5) the ring of Weegew {rCorr MP+9 Dex+4} [ring of magical power] rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). Dex+4: It affects your dexterity (+4).