Radio Level 1 of the Dungeon (6, -28, D:1) a +0 whip (9, -12, D:1) a +0 dagger (21, -10, D:1) a rat skeleton (22, -40, D:1) a quokka skeleton (25, -18, D:1) a human skeleton (25, -4, D:1) a +0 dagger a kobold skeleton (26, -18, D:1) a rat corpse (skeletalised by now) (28, -5, D:1) a bat skeleton (28, -3, D:1) a frilled lizard skeleton (36, -2, D:1) 4 silver javelins (39, -37, D:1) a hobgoblin corpse (skeletalised by now) (40, -17, D:1) a bat skeleton (47, -33, D:1) a +0 dagger a kobold corpse (skeletalised by now) (52, -21, D:1) a rat corpse (skeletalised by now) (54, -33, D:1) 2 stones Level 2 of the Dungeon [Shop] Mufidgha's Weapon Emporium a +0 sling (21 gold) a +0 mace (42 gold) a +1 hand axe of venom (148 gold) the +0 scimitar of Judgement {drain, rN+} (308 gold) rN+: It protects you from negative energy. 4 large rocks (84 gold) a +4 broad axe of draining (534 gold) a +0 sling (21 gold) (11, -33, D:2) a ribbon worm corpse (12, -7, D:2) a rat corpse (skeletalised by now) (20, -17, D:2) 6 stones (20, -16, D:2) 5 poisoned darts