Radio Level 1 of the Dungeon (0, 0, D:1) a +0 robe (12, 38, D:1) a bat corpse (skeletalised by now) (19, 23, D:1) a +0 mace (32, 18, D:1) a ball python skeleton (36, 9, D:1) a +0 club a goblin corpse (skeletalised by now) (37, 35, D:1) a +0 robe (48, 18, D:1) a +0 whip Level 2 of the Dungeon (1, -52, D:2) a +0 leather armour (1, -49, D:2) a +0 spear (14, -1, D:2) a jackal corpse (skeletalised by now) (17, -16, D:2) a frilled lizard corpse (skeletalised by now) (20, 7, D:2) a +0 club 3 stones a kobold corpse (skeletalised by now) (28, -39, D:2) a +0 scale mail (35, -43, D:2) a +0 giant spiked club (48, -20, D:2) 2 poisoned darts (50, 5, D:2) a +0 war axe (51, -39, D:2) a +0 club (63, -4, D:2) a +0 ring mail Level 3 of the Dungeon (1, 2, D:3) 4 javelins (10, -2, D:3) a +0 sling a +0 club (15, -1, D:3) a +0 rapier (17, -13, D:3) a +0 spear (18, -14, D:3) an adder corpse (18, 4, D:3) a +0 short sword a stone (20, 0, D:3) a potion of enlightenment (21, -17, D:3) a scroll of acquirement (21, -15, D:3) 11 gold pieces