Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17948622042918920644 14 Radio the Magician (level 2, -1/21 HPs) Began as a Djinni Fire Elementalist on Aug 17, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:48 (384 turns). Radio the Magician (Djinni Fire Elementalist) Turns: 384, Time: 00:00:48 Health: -1/21 AC: 2 Str: 7 XL: 2 Next: 55% Gold: 21 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (33%) b - +0 club rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will +.... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-2 HP) @: enlightened, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons b - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant armour {unknown} d - a scroll of identify {unknown} e - a scroll of fear {unknown} Skills: + Level 2.4 Dodging + Level 1.8 Stealth + Level 3.2 Spellcasting + Level 3.2 Conjurations - Level 3.2 Hexes - Level 3.2 Summonings - Level 3.2 Necromancy - Level 3.2 Translocations - Level 3.2 Forgecraft + Level 3.2 Fire Magic - Level 3.2 Ice Magic - Level 3.2 Air Magic - Level 3.2 Earth Magic - Level 3.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 4% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 14% 3 d - Inner Flame Hex/Fire 12% N/A 14% 3 e - Flame Wave Conj/Fire 12% 2d6 43% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The hobgoblin is severely wounded. The hobgoblin's fire resistance burns away. The jackal is no longer more vulnerable to fire. The jackal bites you. The jackal barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal but do no damage. The jackal bites you but does no damage. You hit the jackal. The jackal is lightly wounded. The jackal bites you. The jackal misses you. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jackal. You kill the jackal! * * * LOW HITPOINT WARNING * * * The hobgoblin is no longer more vulnerable to fire. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hobgoblin. You kill the hobgoblin! * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Unknown command. It was a potion of enlightenment. You feel more buoyant. The jackal barely misses you. You hit the jackal. The jackal is severely wounded. The jackal bites you. You die... #....†........#..........# #.......#####.##.....##### #######.....#.# #............. #......†...##.# #.........###+ ..........#....# #..⌠....+## ##........#.#### #......## #.## #........#.# #....### #... #....>.>.#.########....# ##### #..............@h..[..# #.... .......♣......♣.♣♣.†..+# #.### ♣#♣♣♣♣###♣♣♣♣♣### ...# #.... .## ####. # ##' +.. #.< +.. ##+ You could see a jackal. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A hobgoblin (D:1) 3 jackals (D:1) 3 ball pythons (D:1) 2 bats (D:1) A goblin (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Radio the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Radio set off with the following spells memorised: Foxfire, | Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 296 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 382 | D:1 | HP: 1/21 [jackal (1)] 384 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_loops_ring, minmay_misc_feat_iff, serial_park_tiny_2, darby_harvest_season Skill XL: | | ---------------+-+----- Spellcasting | | 3.2 Conjurations | | 3.2 Hexes | | 3.2 Summonings | | 3.2 Necromancy | | 3.2 Translocations | | 3.2 Forgecraft | | 3.2 Fire Magic | | 3.2 Ice Magic | | 3.2 Air Magic | | 3.2 Earth Magic | | 3.2 Alchemy | | 3.2 Dodging | | 2.4 Stealth | | 1.8 Action || total ---------------------------++------- Attack: Normal || 5 Melee: Club || 4 Unarmed || 1 Cast: Foxfire || 13 Scorch || 9 Drink: Enlightenment || 1 Armour: Robe || 15 Dodge: Dodged || 9