Radio Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (10, -20, D:1) a bat corpse (skeletalised by now) (23, -7, D:1) a +0 club a goblin skeleton (23, -4, D:1) a +0 club 3 stones (25, -5, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (34, 5, D:1) a +0 whip 3 stones a kobold corpse (skeletalised by now) (40, -13, D:1) a frilled lizard skeleton (42, -10, D:1) a bat corpse (skeletalised by now) (45, -13, D:1) a hobgoblin corpse (skeletalised by now) (45, -12, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (7, 5, D:2) a +0 club a goblin corpse (13, 31, D:2) a +1 trident of freezing (20, 28, D:2) a +0 club (26, 14, D:2) a hobgoblin corpse (40, -1, D:2) a +0 hammer (41, -1, D:2) a +0 hammer (41, 0, D:2) a +0 hammer (41, 1, D:2) a +0 hammer (42, -1, D:2) a +0 hammer (42, 0, D:2) a +0 hammer (42, 1, D:2) a +0 hammer (44, 0, D:2) a +0 hammer (45, 1, D:2) a +0 hammer (46, 1, D:2) a +0 hammer (47, 2, D:2) a +0 hammer (48, 1, D:2) a +0 hammer (49, 2, D:2) the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} Will+: It increases your willpower. It cannot be enchanted further.