Radio Level 1 of the Dungeon [Shop] Wuheg's Weapon Emporium a +0 dagger (26 gold) a +1 antimagic sling (149 gold) a +0 mace (39 gold) 2 throwing nets (78 gold) 3 poisoned darts (23 gold) the +5 whip "Zisaob" {freeze, Int+2} (529 gold) Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 whip (32 gold) a +0 sling (19 gold) a +0 hand axe (39 gold) a +0 sling (19 gold) [Shop] Dyerchaph's Antique Weapon Shoppe a +0 short sword of venom (168 gold) a +0 sling (45 gold) a +0 short sword (90 gold) a +1 whip of flaming (345 gold) a +3 trident of protection (636 gold) a +1 antimagic trident (525 gold) a +0 short sword (90 gold) a +0 whip (75 gold) a +0 club (15 gold) a +0 hand axe (90 gold) [Shop] Bukhaaho's Assorted Antiques a +4 ring of slaying (792 gold) a +0 chain mail (132 gold) a scroll of torment (209 gold) a potion of enlightenment (110 gold) a condenser vane (880 gold) a scroll of identify (44 gold) the +8 demon trident "Rift" {distort, reach+} (2345 gold) It cannot be enchanted further. a +4 chain mail of ponderousness (66 gold) a +0 hand cannon of flaming (1113 gold) [Shop] Hass's Weapon Shop a +2 shortbow of freezing (208 gold) 5 poisoned darts (36 gold) a +0 war axe (42 gold) a +0 spear (36 gold) a +0 short sword (36 gold) a +0 club (6 gold) 6 atropa-tipped darts (64 gold) a +0 dagger (24 gold) a +0 club (6 gold) (0, 0, D:1) a +0 rapier (3, 38, D:1) a frilled lizard corpse (skeletalised by now) (12, 7, D:1) a +0 robe (20, 2, D:1) a +0 hand axe (20, 29, D:1) a rat skeleton (20, 35, D:1) a rat corpse (skeletalised by now) (30, -5, D:1) a +0 hand axe (33, 18, D:1) a bat skeleton (37, 23, D:1) a bat corpse (skeletalised by now) (37, 26, D:1) a hobgoblin corpse (skeletalised by now) (38, 35, D:1) a hobgoblin corpse (skeletalised by now) (43, -5, D:1) a frilled lizard corpse (skeletalised by now) (48, 25, D:1) a bat corpse (skeletalised by now) (49, 22, D:1) 4 boomerangs Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (13, 13, D:2) a hobgoblin skeleton (14, 13, D:2) 5 stones a +0 short sword (15, 13, D:2) a ball python skeleton (20, 14, D:2) a +0 hand axe (21, 18, D:2) a quokka skeleton (36, 15, D:2) a jackal skeleton (37, 13, D:2) a hobgoblin skeleton a jackal skeleton (37, 14, D:2) a frilled lizard skeleton (39, 32, D:2) a +0 dagger a kobold corpse (skeletalised by now) (39, 33, D:2) a quokka corpse (skeletalised by now) (43, 21, D:2) a ball python corpse (skeletalised by now) (44, 5, D:2) a +0 hand axe (47, 9, D:2) a +0 dagger Level 3 of the Dungeon (1, 1, D:3) a rat corpse (skeletalised by now) (5, 2, D:3) a +0 hand axe (11, -15, D:3) a +0 scythe a +0 robe (13, 0, D:3) a +0 club (18, 9, D:3) a potion of mutation (19, 2, D:3) a quokka corpse (21, 15, D:3) a scroll of enchant weapon (26, -5, D:3) a frilled lizard corpse (skeletalised by now) (27, 7, D:3) a rat corpse (35, 3, D:3) a +2 hand axe of flaming an adder corpse (skeletalised by now) (36, -10, D:3) a hobgoblin corpse