Radio Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (3, -27, D:1) a +0 dagger a goblin corpse (skeletalised by now) (6, -17, D:1) a rimehorn talisman (9, -12, D:1) a +0 spear (13, -27, D:1) a +0 club (16, -40, D:1) a +0 dagger a kobold corpse (skeletalised by now) (17, -40, D:1) a hobgoblin corpse (skeletalised by now) (17, -8, D:1) a quokka corpse (skeletalised by now) (20, 0, D:1) 6 poisoned darts (26, -8, D:1) a +0 club a goblin corpse (skeletalised by now) (26, -6, D:1) a hobgoblin corpse (skeletalised by now) (37, -12, D:1) a +0 dagger (38, -36, D:1) a ball python corpse (skeletalised by now) (42, -24, D:1) a staff of earth (42, -4, D:1) a staff of earth (48, -48, D:1) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (55, -28, D:1) a frilled lizard corpse (skeletalised by now) (58, -30, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (3, -9, D:2) a quill talisman (9, -17, D:2) a +0 club a +0 sling (9, -13, D:2) a ball python skeleton an adder skeleton (9, -8, D:2) a +0 leather armour (10, 12, D:2) a bat skeleton (13, 16, D:2) a +0 flail (15, 15, D:2) 5 poisoned darts (22, 22, D:2) a +0 ring mail (23, 6, D:2) a +0 dagger (24, -25, D:2) a +0 trident (25, 3, D:2) a +0 dagger (27, 15, D:2) a +0 club 3 stones (28, 12, D:2) a +0 club (31, 15, D:2) a bat skeleton (39, -9, D:2) a +0 dagger (40, -8, D:2) a +0 dagger a kobold corpse (skeletalised by now) (42, 20, D:2) a +0 robe (49, -8, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (27, -23, D:3) a bat skeleton (29, -27, D:3) a +0 hand axe (34, -31, D:3) a ball python skeleton (37, -19, D:3) a +0 mace a +0 club a +0 whip a +0 ring mail a +0 club an orc skeleton an orc skeleton an orc skeleton (61, -14, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) (61, -1, D:3) a +0 falchion (63, -27, D:3) a +0 dagger (63, 0, D:3) a +0 ring mail (65, -26, D:3) a frilled lizard corpse (skeletalised by now) (69, -30, D:3) a +0 sling Level 4 of the Dungeon (0, 0, D:4) a +0 robe (4, -25, D:4) a +0 leather armour (13, -23, D:4) a +0 hand axe (22, -28, D:4) a +0 scale mail (22, -22, D:4) an iguana skeleton (29, 2, D:4) a staff of earth (35, 5, D:4) a +0 club a +0 leather armour (36, -3, D:4) a +0 robe (36, 5, D:4) a +0 hand axe (37, -3, D:4) a +0 scale mail (37, 5, D:4) a +0 short sword (38, 5, D:4) a +0 dagger a +0 robe (39, 12, D:4) a hound corpse (skeletalised by now) Level 5 of the Dungeon (15, 31, D:5) an acid dragon corpse (skeletalised by now) (19, 51, D:5) a +0 whip a +0 chain mail a +0 club a +0 ring mail a +0 club an orc corpse (skeletalised by now) (37, 33, D:5) a +0 club an orc corpse (skeletalised by now) Level 6 of the Dungeon (4, -2, D:6) a +0 orcbow (9, -42, D:6) a +0 flail (11, -41, D:6) a +0 club a +0 leather armour (16, -7, D:6) a +0 quarterstaff (17, -34, D:6) a +0 dagger (21, -39, D:6) a +0 leather armour (25, -6, D:6) a +0 club Level 7 of the Dungeon (7, -10, D:7) a hound corpse (skeletalised by now) (11, -12, D:7) a +0 robe (19, -17, D:7) a +0 dagger a +0 robe a kobold skeleton (19, 9, D:7) a +0 ring mail (30, 5, D:7) 3 large rocks a cyclops skeleton (37, -36, D:7) a bullfrog corpse (skeletalised by now) (38, -26, D:7) a +0 club a +0 club a +0 club a gnoll skeleton an orc skeleton (39, -27, D:7) a +0 robe a +0 dagger a +0 ring mail a +0 trident an orc skeleton an orc skeleton (44, -36, D:7) a +0 mace (44, -30, D:7) a +0 whip a gnoll skeleton (44, 2, D:7) a +0 flail (45, -33, D:7) a +0 spear (46, -29, D:7) a +0 pair of boots (55, 1, D:7) 4 curare-tipped darts Level 8 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Beluucze" {rF+ rCorr Str-4 Int+2 Stlth+} (3620 gold) [ring of protection from fire] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. the +7 chain mail of Somewhere Else {+Inv rN+ Int-3 Slay+2} (6130 gold) +Inv: It lets you turn invisible. rN+: It protects you from negative energy. Int-3: It affects your intelligence (-3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. the +3 ring mail "Lull" {Will++ rCorr} (4560 gold) Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the serpent talisman "Paedaru" {Int+4} (4800 gold) [serpent talisman] Int+4: It affects your intelligence (+4). the +4 whip "Dosm" {concuss, rN+ Str+4} (4210 gold) rN+: It protects you from negative energy. Str+4: It affects your strength (+4). It cannot be enchanted further. the +6 hand axe of Tyiron {heavy, Str+3 Int+3 Dex+3} (6130 gold) Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the sanguine talisman of Wonderful Joy {+Blink Int+2} (10560 gold) [sanguine talisman] +Blink: It lets you blink. Int+2: It affects your intelligence (+2). the +10 dagger of the Hurling Lizard {flame, rC+} (6760 gold) rC+: It protects you from cold. It cannot be enchanted further. the +0 pair of boots of the Shoals {rN+ Will+ Stlth+} (2410 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. the alchemy staff "Xoguros" {rPois Str-2 Int+5 Alch} (3830 gold) [staff of alchemy] rPois: It protects you from poison. Str-2: It affects your strength (-2). Int+5: It affects your intelligence (+5). Alch: It increases the power of your Alchemy spells. the +0 helmet of the Twelve Eyes {Slay+2} (1990 gold) Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. the earth staff of Oozing Pus {*Corrode *Slow Will+++ Ice Earth} (5440 gold) [staff of earth] *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Will+++: It greatly increases your willpower. Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. the ring "Ehutuz" {Fly rF+ rC+ Str+4 Stlth+} (5230 gold) [ring of protection from fire] Fly: It grants you flight. rF+: It protects you from fire. rC+: It protects you from cold. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. the ring "Yddehieb" {rF+ Int+2} (3620 gold) [ring of protection from fire] rF+: It protects you from fire. Int+2: It affects your intelligence (+2). the ring "Gyfaowawne" {rPois rN+ Dex+4} (3960 gold) [ring of positive energy] rPois: It protects you from poison. rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). the +7 spear of Suhiump {speed, rF++ Str+6 Int-2} (7690 gold) rF++: It greatly protects you from fire. Str+6: It affects your strength (+6). Int-2: It affects your intelligence (-2). It cannot be enchanted further. the +11 hand axe "Luyhohiu" {sunder, rF+} (7200 gold) rF+: It protects you from fire. It cannot be enchanted further. the +3 mace of Ignis's Reproof {flame, rPois rF- Int+3} (3090 gold) rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +7 hand axe "Afong" {spect, ^Drain +Blink Int+7 Dex+3} (7190 gold) ^Drain: It drains your maximum health when unequipped. +Blink: It lets you blink. Int+7: It affects your intelligence (+7). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +2 leather armour of the Pure Realms {*Silence rF+ MP+4} (2880 gold) *Silence: It may silence you when you take damage. rF+: It protects you from fire. MP+4: It affects your magic capacity (+4). It cannot be enchanted further. (0, 0, D:8) a yak corpse (skeletalised by now) a yak skeleton a yak skeleton (3, 0, D:8) a yak skeleton (9, -3, D:8) a yak skeleton (10, -25, D:8) 5 poisoned darts (11, -43, D:8) a +0 flail (12, -39, D:8) a +0 morningstar a +0 robe (20, -15, D:8) a +0 club 3 stones a kobold skeleton (20, -14, D:8) a +0 short sword (20, -13, D:8) a +0 dagger (21, -15, D:8) a +0 dagger a curare-tipped dart (21, -14, D:8) a +0 short sword a kobold skeleton (21, -13, D:8) a stone (22, -14, D:8) a +0 whip a +1 short sword of speed 2 poisoned darts a kobold skeleton (26, -42, D:8) a +4 battleaxe of freezing a +0 robe (26, -40, D:8) a +0 robe (30, -12, D:8) a +0 shortbow (34, -35, D:8) a +0 club (35, -37, D:8) a +0 robe (35, -26, D:8) a bullfrog skeleton (37, -43, D:8) a ring of see invisible Level 9 of the Dungeon (27, 24, D:9) a +0 flail (27, 25, D:9) a +0 dagger a +0 robe (27, 26, D:9) a +0 dagger a +0 chain mail an orc corpse (29, 24, D:9) a +0 whip a +0 leather armour the Ecumenical Temple