Radio Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (2, 5, D:1) a +0 whip (4, -23, D:1) a hobgoblin corpse (skeletalised by now) (5, -22, D:1) a staff of necromancy (5, 10, D:1) 4 poisoned darts (6, -23, D:1) a +0 dagger (13, -9, D:1) a rat skeleton a hobgoblin skeleton (14, -8, D:1) a +0 club a goblin skeleton (14, -6, D:1) a quokka skeleton (16, -18, D:1) a ball python corpse (skeletalised by now) (17, -17, D:1) a +2 antimagic short sword a kobold corpse (skeletalised by now) (22, -21, D:1) a quokka corpse (skeletalised by now) (28, 8, D:1) a +0 club a goblin skeleton (30, -11, D:1) a +0 scale mail (30, 8, D:1) a +0 club a goblin skeleton (31, -24, D:1) a parchment of Sticky Flame (39, 6, D:1) a +0 club (42, -13, D:1) a +0 whip (44, 15, D:1) a rat corpse (skeletalised by now) (45, -16, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (1, -3, D:2) a +0 hammer (13, 9, D:2) a +0 club (20, 32, D:2) a ball python corpse (21, -1, D:2) a +0 leather armour (25, 10, D:2) an adder skeleton (32, 18, D:2) a +0 scale mail (37, 8, D:2) a +0 club a kobold skeleton (38, 4, D:2) a bat skeleton (39, 29, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (39, 30, D:2) a jackal corpse (skeletalised by now) (42, -1, D:2) a +0 short sword