Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 5625673686072621574 156 Radio the Spear-Bearer (level 5, -1/38 HPs) Began as a Merfolk Gladiator on Sept 5, 2026. Slain by Grinder (7 damage) ... on level 3 of the Dungeon. The game lasted 00:03:27 (1913 turns). Radio the Spear-Bearer (Merfolk Gladiator) Turns: 1913, Time: 00:03:27 Health: -1/38 AC: 15 Str: 19 XL: 5 Next: 37% Magic: 5/5 EV: 5 Int: 7 God: Gold: 65 SH: 0 Dex: 16 Spells: 4/4 levels left rFire . . . (100%) i - +2 spear (drain) rCold . . . (100%) (no offhand) rNeg . . . (100%) j - +1 plate armour "Sakaofah" {Rampage +Inv Str+3} rPois . (100%) k - +2 helmet rElec . (100%) f - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: rampage @: hasted, very quick A: (nimble swimmer 2), mertail a: Evoke Invisibility (28%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons a - a +0 trident i - a +2 spear of draining (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin g - 3 stones h - 18 boomerangs Armour b - a +0 leather armour f - a +0 cloak (worn) j - the +1 plate armour "Sakaofah" (worn) {Rampage +Inv Str+3} (You found it on level 2 of the Dungeon) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. +Inv: It lets you turn invisible. Str+3: It affects your strength (+3). It cannot be enchanted further. k - a +2 helmet (worn) Scrolls a - a scroll of enchant armour f - a scroll of fear l - a scroll of teleportation {unknown} m - a scroll of poison {unknown} Potions i - a potion of invisibility Skills: - Level 2.1 Fighting + Level 8.5 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 0% N/A 100% 3 Gloom Hex/Necr 0% N/A 100% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 100% 3 Rending Blade Conj/Frge 0% 2d6 100% 4 Silence Hex/Air 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Yredelemnul Shops: D:2 ( Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Found a stone staircase leading down. There is a stone staircase leading down here. Found a leather armour. There is a stone staircase leading down here. You encounter Grinder. Grinder shouts! You hear the brisk rusting of a drain very nearby. Grinder says, "Mostly I couldn't keep them alive." Grinder gestures at you. Pain shoots through your body! You are too injured to fight recklessly! You are too injured to fight recklessly! Reach: i) +2 spear (drain) Press: ? - help, Dir - move target Aim: Grinder (67% to hit) You reach to attack! You closely miss Grinder. Grinder gestures at you. You resist with significant effort. Reach: i) +2 spear (drain) Press: ? - help, Dir - move target Aim: Grinder (67% to hit) You reach to attack! You hit Grinder. Grinder is lightly wounded. Reach: i) +2 spear (drain) Press: ? - help, Dir - move target Aim: Grinder (lightly wounded, 67% to hit) You barely miss Grinder. Grinder is lightly wounded. Reach: i) +2 spear (drain) Press: ? - help, Dir - move target Aim: Grinder (lightly wounded, 67% to hit) You hit Grinder. Grinder is lightly wounded. Grinder hits you. You writhe in agony! * * * LOW HITPOINT WARNING * * * You feel yourself speed up. Grinder says, "Don't move a muscle." Grinder hits you. You writhe in agony! You die... Grinder says, "Now the real fun starts!" #.# #...##### #.# #....[... #.# #...# ###.# ##.## #.#.#########># #............# ##.#########.#### ##.# #.#.. #@## #.#.# #5## ##.#.#### #.. #...#..<. #.. ######.)..# #.. ..........# ## ##. #####.#.#.# #. #. #.#.#.###. #. #......##. #......##. You could see Grinder. Vanquished Creatures Ijyb (D:3) An orc wizard (D:3) Robin (D:3) 2 adders (D:3) 3 dart slugs 4 orcs (D:3) A ribbon worm (D:2) 10 endoplasms 6 hobgoblins 2 quokkas (D:1) 8 ball pythons 12 bats 4 frilled lizards 19 goblins 3 kobolds 6 rats A spectral hobgoblin (D:2) 84 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Radio the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 111 | D:1 | Reached skill level 5 in Polearms 114 | D:1 | Reached XP level 2. HP: 15/22 MP: 2/2 337 | D:1 | Reached skill level 6 in Polearms 337 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 919 | D:2 | Identified the +1 plate armour "Sakaofah" {Rampage +Inv | Str+3} 929 | D:2 | Found Kucvurei's Weapon Shop. 930 | D:2 | Encountered a dancing +0 lajatang 931 | D:2 | Encountered a dancing +0 rapier 1317 | D:2 | Found a basalt altar of Yredelemnul. 1417 | D:2 | Found a faded altar of an unknown god. 1427 | D:2 | Reached XP level 4. HP: 31/33 MP: 4/4 1429 | D:2 | Reached skill level 7 in Polearms 1586 | D:3 | Encountered Robin 1610 | D:3 | Killed Robin 1839 | D:3 | Reached skill level 8 in Polearms 1839 | D:3 | Reached XP level 5. HP: 30/38 MP: 5/5 1868 | D:3 | Encountered Ijyb 1881 | D:3 | Killed Ijyb 1907 | D:3 | Encountered Grinder 1913 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_basic, minmay_heptomino_l4 D:2: layout_rooms, basic_altar, serial_shops, nicolae_shop_mannequins, chequers_ecumenical_altar_island, darby_gloom_lake D:3: layout_loops_ring, serial_shops, nicolae_shop_statue_plus, portal_sewer_entry_d, uniq_grinder, uniq_ijyb, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Polearms | 5 6 8 | 8.5 Fighting | | 2.1 Throwing | | 2.0 Dodging | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 121 | 87 || 208 Melee: Trident | 107 | || 107 Spear | 14 | 87 || 101 Tailslap | 3 | || 3 Drink: Haste | 1 | 1 || 2 Might | 1 | || 1 Invisibility | 1 | || 1 Moonshine | 1 | || 1 Magic | 1 | || 1 Lignification | 1 | || 1 Heal wounds | | 1 || 1 Brilliance | | 1 || 1 Attraction | | 1 || 1 Read: Identify | | 2 || 2 Stab: Sleeping | 7 | || 7 Invisible | 1 | || 1 Armour: Leather armour | 42 | || 42 Plate armour | 10 | 44 || 54 Dodge: Dodged | 59 | 9 || 68