Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 14460889014125838836 58 Radio the Conjurer (level 3, 0/26 HPs) Began as a Draconian Conjurer on Sept 6, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:03:08 (1669 turns). Radio the Conjurer (Draconian Conjurer) Turns: 1669, Time: 00:03:08 Health: 0/26 AC: 10 Str: 9 XL: 3 Next: 76% Magic: 1/6 EV: 11 Int: 20 God: Gold: 50 SH: 0 Dex: 9 Spells: 5/6 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) c - +0 pair of gloves rCorr . (100%) (no boots) SInv . (no amulet) Will ..... b - +4 ring of protection Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: mighty, lethally poisoned (0 -> -1) A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 pair of gloves (worn) Jewellery b - a +4 ring of protection (worn) Scrolls N - a scroll of noise S - a scroll of silence h - a scroll of teleportation {unknown} j - a scroll of revelation {unknown} Potions g - a potion of magic m - a potion of might Skills: * Level 3.8 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Foxfire Conj/Fire 40% 2x1d6 7% 1 Confusing Touch Hex 2% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The adder is almost dead. You feel sick. The adder bites you but does no damage. The adder bites you. You are more poisoned. The adder poisons you! You miss the adder. The adder is almost dead. You feel sick. The adder completely misses you. You feel very mighty all of a sudden. You feel sick. The adder misses you. You miss the adder. Your tail-slap misses the adder. The adder is almost dead. You feel sick. The adder bites you but does no damage. You barely miss the adder. The adder is almost dead. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! The adder bites you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. Items here: ) †††. You start resting. There is a lethal amount of poison in your body! * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You die... .. #.... ###<.. .# #..... # ##.###### #.#... .# ###.......# #.##.##.# .....####.# #)##.)..### ....####.###.##......# .##.##.....##.##@#..... .##........##.......# ###.##.##....†......# ###.......######....# ....##.##.# #.#### ###.##.##.# #.. #.##.##.# #.## #.......# #.# ####.### ... There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) 6 endoplasms (D:1) 2 hobgoblins 8 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) 4 bats 3 frilled lizards (D:1) 7 goblins A kobold (D:1) 6 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Radio the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 223 | D:1 | Reached XP level 2. HP: 5/20 MP: 0/5 867 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 1668 | D:2 | HP: 1/26 [poisoned by an adder] 1669 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_single_sparkle, layout_basic, serial_forest, infiniplex_forest_straight_4, infiniplex_forest_lined_corner, infiniplex_forest_lined_room_, infiniplex_forest_clump_small, infiniplex_forest_end_1, infiniplex_forest_end_2, infiniplex_forest_clump_double, infiniplex_forest_clump_curved, hangedman_abyss_or_decor_stabs D:2: layout_loops_cross, serial_shops, nicolae_lakefront_shop, shop, nicolae_diamond_shop, minmay_misc_feat_alley, st_stairs_4 Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 3 | 3.8 Stealth | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.0 Action || total ---------------------------++------- Attack: Normal || 109 Melee: Dagger || 109 Tailslap || 9 Cast: Magic Dart || 69 Drink: Might || 2 Heal wounds || 1 Read: Identify || 2 Stab: Sleeping || 2 Armour: None || 72 Dodge: Dodged || 72