Radio Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a stone (4, 1, D:1) a +1 flail of pain (8, -38, D:1) a ball python skeleton (11, -23, D:1) a +0 short sword 2 stones (12, -16, D:1) a +0 club (14, -20, D:1) a +0 club (17, -12, D:1) a bat skeleton (20, -35, D:1) a +0 mace (22, -12, D:1) a ball python skeleton (22, -11, D:1) a +0 dagger (24, -31, D:1) a quokka skeleton (30, -27, D:1) a +0 mace (41, -10, D:1) a +0 robe (47, -15, D:1) a +0 helmet (49, -16, D:1) a +0 quarterstaff Level 2 of the Dungeon (28, 17, D:2) a ball python corpse (skeletalised by now) (29, -2, D:2) a +0 dagger a +0 robe (29, 32, D:2) a scroll of identify (30, 31, D:2) a scroll of identify (31, -2, D:2) an adder corpse (skeletalised by now) (41, 28, D:2) a potion of heal wounds