Radio Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (7, -13, D:1) a +0 mace (11, 12, D:1) a +0 club (27, 0, D:1) a jackal skeleton (27, 3, D:1) a +0 dagger (30, 23, D:1) a +0 club (32, -16, D:1) a rat corpse (skeletalised by now) (33, -16, D:1) a ball python corpse (skeletalised by now) (34, -14, D:1) a +0 sling (39, -21, D:1) a rat corpse (skeletalised by now) (44, 7, D:1) a +0 club a goblin skeleton (44, 15, D:1) a +0 short sword a kobold skeleton (49, -12, D:1) a quokka skeleton (50, -4, D:1) a +0 dagger (51, 35, D:1) a +0 club (52, -14, D:1) a +0 short sword (55, -16, D:1) a +0 club (56, -4, D:1) a +0 ring mail (57, -11, D:1) a +0 dagger (58, 17, D:1) a +0 short sword (59, 2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 3 poisoned darts (5, -3, D:2) a scarf of repulsion (9, 9, D:2) a +0 dagger a kobold corpse (skeletalised by now) (9, 21, D:2) a jackal corpse (skeletalised by now) (10, 21, D:2) a jackal corpse (skeletalised by now) (10, 22, D:2) a quokka corpse (skeletalised by now) (13, -18, D:2) an adder corpse (22, 5, D:2) a +0 hand axe (29, -8, D:2) 11 gold pieces