Radio Level 1 of the Dungeon (0, 2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (0, 29, D:1) a quokka corpse (skeletalised by now) (1, 11, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (1, 29, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (7, -8, D:1) a +0 short sword 5 stones (15, 8, D:1) a bat skeleton (16, 20, D:1) a rat corpse (skeletalised by now) (17, -7, D:1) a bat corpse (skeletalised by now) (17, 21, D:1) a rat corpse (skeletalised by now) (26, 40, D:1) a +0 whip 5 stones (28, 30, D:1) a frilled lizard skeleton (29, 8, D:1) a +0 club (35, 8, D:1) a frilled lizard corpse (skeletalised by now) (35, 10, D:1) a +0 spear (38, 8, D:1) a hobgoblin corpse (skeletalised by now) (38, 42, D:1) a +0 club a goblin corpse (skeletalised by now) (42, 21, D:1) a ball python skeleton (43, 1, D:1) a +0 spear (49, -3, D:1) a +0 club a gnoll corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (10, 2, D:2) a +0 short sword (14, -23, D:2) a +0 dagger a goblin corpse (skeletalised by now) (17, 12, D:2) a bat corpse (skeletalised by now) (18, -20, D:2) a +0 robe (20, -8, D:2) the +1 ring mail of the Dungeon {Rampage} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. It cannot be enchanted further. (23, -6, D:2) a +0 whip a stone a kobold corpse (skeletalised by now) (23, 14, D:2) an adder corpse (skeletalised by now) (24, -22, D:2) a frilled lizard skeleton (26, 8, D:2) a +0 hand axe (32, -35, D:2) a +0 halberd a gnoll skeleton (32, -34, D:2) a +0 club a gnoll skeleton (32, -33, D:2) a +0 club a gnoll skeleton (42, -29, D:2) a bat skeleton (43, 9, D:2) 5 poisoned darts (45, -15, D:2) a frilled lizard skeleton (46, -20, D:2) a +0 ring mail (57, -22, D:2) a +0 club 3 stones Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (2, -27, D:3) a +0 whip 8 poisoned darts a kobold corpse (skeletalised by now) (3, 11, D:3) a +0 war axe (11, -19, D:3) a +0 quarterstaff (13, -20, D:3) a +0 club (16, 14, D:3) 2 poisoned darts (18, -22, D:3) a +0 whip (20, -25, D:3) a +0 whip (21, -16, D:3) a +0 club a +0 sling (22, -21, D:3) a +1 dagger of venom a +0 sling (25, -1, D:3) a +0 quarterstaff (39, 16, D:3) a +0 dagger 5 stones Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (2, 15, D:4) a +0 dagger a goblin corpse (skeletalised by now) (3, 9, D:4) a +0 ring mail (3, 20, D:4) 4 silver javelins (5, 7, D:4) a +2 heavy flail (5, 8, D:4) a +0 flail a gnoll skeleton (7, 8, D:4) a +0 spear (11, 6, D:4) a +0 robe a +0 dire flail (25, 6, D:4) 5 stones (27, 1, D:4) 5 stones (28, 4, D:4) a +0 spear (28, 24, D:4) a +0 dagger (29, 6, D:4) 3 stones (29, 8, D:4) a +0 dagger (32, 11, D:4) 5 poisoned darts a +0 dagger a goblin skeleton (33, 5, D:4) a stone a +0 short sword a kobold skeleton (34, -9, D:4) a +0 ring mail (36, -11, D:4) a +0 giant spiked club (40, -5, D:4) a +0 club a goblin corpse (skeletalised by now) Level 5 of the Dungeon (2, 4, D:5) a +0 plate armour (12, 10, D:5) a potion of might (19, 2, D:5) a +3 halberd (still there?) a +0 robe (still there?) (21, 24, D:5) a potion of might (31, 18, D:5) a jackal skeleton (31, 20, D:5) a jackal skeleton (32, 7, D:5) a +3 ring mail (32, 18, D:5) a +0 leather armour a +6 rapier of draining a jackal skeleton (33, 22, D:5) a +0 trident (34, 23, D:5) a +0 robe